After being flat out with work for weeks and not playing any RF2 Ive downloaded the pack now just to have a quick look at things. No chance to drive yet but i hope today i find some time. First initial impression the models seem good. but as someone mentioned above there seems to be an odd issue with the Porsche normals on the rear right body corner, the light hits and you can see odd normal?? this is the same problem the mercedes GT3 suffer. for me i don't really care but this looks like someone with proper 3d skills can fix pretty quick to my understanding. that lacks a bit of polish imo. I have also noticed and i believe this is probably modders fault or RF2 not standardizing on circuits. these cars look very milky on some mode tracks i think was Lemans? the new one that someone released? perhaps i fired up an older version without realizing. ill have to recheck. But how is it possible for cars to look fantastic on one track then go to another track and they look rubbish with milky reflections, does this happen to do with REF mapper ??? this is a major issue that annoys me with some 3rd party tracks, a car should look the same anywhere. I do hope im mistaken and the was an old outdated circuit but really this needs to be locked and standardized to avoid ever having the issue. other then that i'm really looking forward to testing thees cars out on track! this is a great release!'