New cpu - i5 vs Ryzen 5

rF2 has one thread for physics, one for graphics. It seems though that physics rarely bottleneck a modern CPU in rF2, as you would need to add a huge number of AI's to begin with. So it's questionable if multithreading the physics would do much for rF2, it definitely wouldn't increase the FPS unless the game is out of realtime. The graphics thread is a better candidate for improvement it seems, as some users with latest Nvidia GPU and running in VR seem to be CPU limited, and that's from the graphics thread. But I'm not aware if any sim today does split graphics tasks over many threads on the CPU. rF2 also has huge PCIe bus usage as I pointed out in another thread here, so the whole graphics engine is probably the main bottleneck for the CPU at the moment.

Yes i do agree with you on that. there does seem to be a bottle neck with the graphics engine additionally here, which does seem like the main performance hurdle. i have heard about this PCIE bus a few years ago from some members posting their findings.
I will check out the PCIE bus thread as i have been doing some further testing with this aswell.
 
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