Evening all! I have a big issue with the interiors of a lot of the cars I have got into rF2. The interior plastic/leather seems flat and dull, and there doesn't seem to be any sunlight shining through the windows. I can't pinpoint if it's a problem with the shaders, or if it's a problem with the glass not letting the light through it. I've copied the glass shader settings from the NSX, and have messed around with ShadowCaster settings but nothing seems to be working. I'd like to get this nailed as it's a real immersion killer. Thanks in advance
I guess you need a shader with specular: Play around with the specular power and fresnel settings to get the appropriate material look. [video]https://youtu.be/pDAwXycHVsA[/video]