Hello. I have a few questions regarding 4 graphics settings. I would be very grateful if you could answer it. I'm not sure which developer to tag for this topic, please forward to the right person. @Paul Jeffrey @Alex Sawczuk 1) SPECIAL EFFECTS : Very concretely and exhaustively, what are the effects ? Are the effects of haze, god rays, sand/grass/smoke all affected ? Are there other effects involved ? 2) SOFT PARTICLES : I'm not sure I can see the difference. Is this effect active, and exhaustively, what does it act on ? I suppose grass particles, sand particles, smoke,... Fog or clouds maybe ? 3) ROAD REFLECTION : Does this setting also have an impact on dry ground in certain circumstances ? If so, can you specify them ? 4) OPPONENT DETAIL : There is a setting in player.json called "OPPONENT TEXTURE OVERRIDE" or something like that. In order to save FPS, and possibly VRAM, do you advise me a priori to just put OPPONENT DETAIL on Off, OR OPPONENT DETAIL on Off + OPPONENT TEXTURE OVERRIDE on 0 ? Thank you in advance for your answers, they will be very useful to me.