Nebula 2017 | Public Version - Release v1.01

Discussion in 'Vehicles' started by ChazmR, Jul 24, 2017.

  1. ChazmR

    ChazmR Registered

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    We from http://rfactornebularacing.com have decided it was only fair to release a public version of our 2017 league mod to the public especially since the DX11 beta is coming to an end.

    [​IMG]

    STEAM WORKSHOP LINK: CLICK HERE

    There are a few key differences from the version we run in our league
    - Public version has adjusted many variables for 100% races such as:
    - Reduced tyre wear in accordance with IRL 2017 tyres
    - Reduced fuel consumption & Increased fuel tank capacity
    - Downforce increased from league version to better simulate 2017 regulations

    The mod itself contains the teams and drivers currently taking part in our 2017 Championship as well as some test and reserve car liveries for you to choose from. I would also like to know If anyone is able to help with configuring the AI to get them up to pace.

    A few pointers for those who are unsure of some settings within the mod itself:
    - You can choose which engine manufacturer you wish to use (sounds only) in the tuning menu
    - Engine mixture 6 is the fastest but uses most fuel (displayed as 5 in the setup)
    - Engine mixture 1 is the slowest but uses least fuel (displayed as 0 in the setup)
    - Radiator 4 is the maximum radiator and most efficient
    - The engine will blow up if the engine is mistreated through downshifts or over-revving
    - Default setup is a good base to start with but will need tweaked for some tracks

    If you are interested in joining the 2017 league visit here: http://forum.rfactornebularacing.com
     
    Last edited: Jul 24, 2017

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