I see there is an option in the Player.json to set qually for 2 sessions for multiplayer. However I find no info on how it works, in other words does it run qually 1 then throw those times out and start fresh in qually 2 (as in F1) or does it keep all times set in both sessions? Also: Is there a way to set it for 2 qually sessions one for GT class and one for LMP class? I find no commands to set which class runs in which session. ANy info most welcome.
The easiest way to find it out, is to try it out. But i fear there is no Possibility to allow special Classes in different Sessions. Why don't you use the KnockoutQualifying Rules of the CustomPluginVariables.JSON? There you at least should be able to manage that the faster Class has the 2nd Quali Session for themselves. And also the Number of Sessions can be set.