Multi body dynamics

Discussion in 'General Discussion' started by patchedupdemon, Jan 1, 2018.

  1. patchedupdemon

    patchedupdemon Registered

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    Does rf2 use multi body dynamics for the physics ??

    Just read some one stating it doesn’t ,but I’d like to know for sure
     
  2. davehenrie

    davehenrie Registered

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    I don't know what the term Multi-body refers to. But rF2 and all the ISI based sims have various subsections that compute individual areas like front wing downforce or undertray downforce. But multi-body? This would be for a Semi tractor-trailer or Lorry? Big Rig used for shipping on highways? If that is what you are looking at, I do not think rF2 was ever designed to handle that sort of physic computation.
     
  3. patchedupdemon

    patchedupdemon Registered

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    I don’t really know myself,I just read on iracing forum that rf2 is archaic because it doesn’t use multi body physics/dynamics .
    I wanted to know more about this to see if he was spreading false info

    I think what he’s referring to is that all the cars mechanical parts aren’t linked and simulated in the physics.

    As I said not really sure,and didn’t want to conversate with that person as he’s a known ass hat lol
     
    Last edited: Jan 1, 2018
  4. Korva7

    Korva7 Registered

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    I think "multi-body dynamics" would be something that is used for suspension movement and steering geometry simulation.
     
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  5. Rastas

    Rastas Registered

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  6. Rastas

    Rastas Registered

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    Thats is a suspencion geometry\chassis flex from my S13 mod,every link moves GRAB_160.JPG
     
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