I was wondering wheter it would be possible in theory to have somekind of adjustment for exaggerating certain ffb effects or vibrations on rf2 to make the ffb feel more entertaining? To my understanding it is not possible to have adjustment for certain ffb effects, like in ac, because the ffb comes straight from the physics. Would it be possible then to adjust some physics based thing so that it would give more stuff to be felt in ffb, but not change the behavior of the car (other than front tires jiggling more because of wheel vibrating more with the ffb). Maybe modders can say something to this. I was thinking this because the ffb feels a bit boring with some cars. Also this would make ffb feel more impressive for those who thinks that rf2 ffb feels too vague.