Monaco Screenie

Discussion in 'Locations' started by R1CHO, Mar 28, 2013.

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  1. R1CHO

    R1CHO Registered

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    Hey Guys Just a couple screenie's of the track i will release soon At Xfactorracing.com :0 stay tuned
    Tis a conversion

    View attachment 6930

    View attachment 6931

    View attachment 6932


    http://xfactorracing.com/index.php/forum/85-tracks/10237-monaco-2012-teaser-p?start=12#11246
     
    Last edited by a moderator: Apr 1, 2013
  2. Adrianstealth

    Adrianstealth Registered

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    A modern Monaco, brilliant !

    Keep us informed r1cho !
     
  3. rene-xmg

    rene-xmg Registered

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    very good news!

    thx
     
  4. ifrans

    ifrans Registered

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    Nice, love the ISI track but I'm really missing the last section like it is today so this would be great!

    If possible different versions with details, so that if i choose medium details circuit i'm able to drive it (low spec computer) :)
     
  5. SmellySkidmark

    SmellySkidmark Registered

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    R1CHO u teez

    SS
     
  6. Adrianstealth

    Adrianstealth Registered

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    Will this be brought up to full rf2 standard with real road etc

    New road surface textures ?
     
  7. R1CHO

    R1CHO Registered

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    yeah working on it rubbers up but dont get the marbles to form of line think its something to do with the alpha or 1 of the secondary layers as i have marbles on other tracks ive done. what you see is about as dark as the rubber gets atm , But the actual road texture wont change, in game it looks very good compared to some road textures and looks very similar to what I know the track from originally ,if any thing it probably brings it down to rf2 standard lol

    Ifrans probably not ... but may look into it ... have you ever heard of AlacrityPC it frees up resources and makes the game run much better . after i use it i restart my pc to get everything running again

    SS :p
     
  8. wgeuze

    wgeuze Registered

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    I'm sure codemasters have lot's of LOD's for all sorts of objects so there should enough means for optimisation.
     
  9. ifrans

    ifrans Registered

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    Thanks R1CHO, I never heard of it so that's very welcome thank you:). it's no problem if you don't, I thought I can ask, rather have you put attention to make it as nice as possible. one day I will buy a new computer, so till then I accept that not everything will work for me.
     
  10. R1CHO

    R1CHO Registered

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    very true, I rate codies F1 graphics second to none atm
     
  11. Nibiru

    Nibiru Registered

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    Well done Richo. The marbling is to do with the texture mapping. Look in the Track technology PDF marbles need to be on map 2 but don't think 3dsimed can do this for you.
     
  12. Adrianstealth

    Adrianstealth Registered

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    Looking forward to this, is this a conversion from rf1 ?????

    If so which version ? (as I've used each of them ....so I can take a look at it in rf1 again etc)

    Thanks
     
  13. Nibiru

    Nibiru Registered

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    no its not
     
  14. Adrianstealth

    Adrianstealth Registered

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    "tis a conversion" think ths means its a conversion ? ( short for "it is " ??? )
     
  15. Nibiru

    Nibiru Registered

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    Your so correct but its not rf1
     
  16. R1CHO

    R1CHO Registered

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    sooooo not rf1 lol thx nib ... i think i may have to look into some other options then ;0
     
  17. R1CHO

    R1CHO Registered

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  18. Maug

    Maug Registered

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    Where does the original track comes from please?
     
  19. ADUBZ

    ADUBZ Registered

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    Nice way to hide a Codemasters conversion! track is riddled with armco bugs, flickering textures & heavy fps drain.

    Not a bad attempt, you managed to get all the new features working but you could of used a better base track (CTDP Monaco is the best).
     
    Last edited by a moderator: Apr 1, 2013
  20. R1CHO

    R1CHO Registered

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    lol glad you like it armco bugs? the other 2 yep that is right is heavy on fps and has some flickering textures, my frame rate drops down to maybe 30 fps

    in the end i'm a racer not a converter so if u no likey uninstally :p
     
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