I was getting frustrated with the options available for testing cars at high speed - so I made my own test track.
https://steamcommunity.com/sharedfiles/filedetails/?id=2940115983
It's still bare bones as I am using it as a test bed in itself for generating procedural stuff for a range of circuits - but it does the job that I intended for car testing with a high speed 7.5 mile oval, skid pad and winding road course (the road course is a bit of a placeholder until I get better data for the road surface).
Since it is still of practical use even before all the bells and whistles are included I've put it up on the workshop.
https://steamcommunity.com/sharedfiles/filedetails/?id=2940115983
It's still bare bones as I am using it as a test bed in itself for generating procedural stuff for a range of circuits - but it does the job that I intended for car testing with a high speed 7.5 mile oval, skid pad and winding road course (the road course is a bit of a placeholder until I get better data for the road surface).
Since it is still of practical use even before all the bells and whistles are included I've put it up on the workshop.