Modeling real life vs. sim choices

Discussion in 'General Discussion' started by Emery, Nov 19, 2014.

  1. Emery

    Emery Registered

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    I'm starting a historic track project and noticed a track detail that many might consider impractical for sim racing. Knowing that forum posters are opinionated (heh-heh), which way do you lean: be true to real life or make it more friendly for sim racers?

    For this particular detail, the wide track runs along the edge of a lake and has no guardrail. No runoff room. No fence. No wall. Miss the turns and you would have ended up making a splash with the hydroplane racers. Should there be a version with a guardrail so the "no damage" server users can avoid having to exit a race?
     
  2. Jamie Shorting

    Jamie Shorting Registered

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    IMO go for no barrier. That is the allure of historic tracks, just like rain, it forces you to slow down or race is over.
     
  3. RJames

    RJames Registered

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    I would always personally stick with the realistic version, as the track is/was. I find part of the excitement and skill is driving in the tricky conditions.

    However i do see your point, could you not release a second "layout" that has the extra barriers etc so then it's up to people to decide if they want them or not.

    So for example:

    Layout 1 - True Historic
    Layout 2 - Historic (With extra safety)

    From the building point of view, it should not be much more difficult as you could just export the true historic version out of max without the extra guardrails etc.
     
  4. Marc Collins

    Marc Collins Registered

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  5. PRC Steve

    PRC Steve Registered

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    If the track had no barrier in the day then leave it out. More real.
     
  6. Marc Collins

    Marc Collins Registered

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    Who hasn't hit a house at historic Spa? First time I did that in GPL I realized, wow, that really was a different era. I also started driving much more carefully (because I don't get a thrill from crashing, even spectacularly, on purpose).
     
  7. 1959nikos

    1959nikos Registered

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    Go authentic.
     
  8. crz

    crz Registered

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    If I have to choose then no rail.
     
  9. Comante

    Comante Registered

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    If there is a consideration to do, make it just thinking about online racing. I mean, avoid the "falling from the world" effect that some RF1 track had, and make sure that nothing that can happen could disrupt fun.
     
  10. PRC Steve

    PRC Steve Registered

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    Add Alligators to the water. :)
     
  11. djbob

    djbob Registered

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    Real life
     
  12. peterchen

    peterchen Registered

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    +1 for real!
     
  13. Paul_Ceglia

    Paul_Ceglia Registered

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    +1
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  14. Guimengo

    Guimengo Guest

    Make the water a resistant surface (for impact), with a clear world wall underground limiting how far the car can go off, and ground properties similar to gravel boxes. That way there will be damage to the car but the person won't fall off and although they'll be able to rejoin, they'll need some time to drive on the gravel to rejoin.
     
  15. Emery

    Emery Registered

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    Oh, Gui, you've given me an idea!

    I've always liked how the rF1 Vanport modeled the ponds at PIR: a translucent layer for the water surface and a driveable layer for the bottom. Add a transparent wall limiting travel and some exit signs with a short LOD so they're only seen when you're underwater and the splashers can be guided to rejoin the race.
     
  16. Emery

    Emery Registered

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    Overall, thank you everybody! The resounding response for realism is very heartening!
     
  17. P.S.R.

    P.S.R. Registered

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    Make lake frozen. Problem solved.
     
  18. Spinelli

    Spinelli Banned

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    If you don't want to make two versions (both identical except for sticking the wall in on the 2nd version), then I would just make the "proper" version.
     
  19. tjc

    tjc Registered

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    Realistic all the way and that would mean no driving once you hit the bottom of the lake (unless your in a sub lol) ;)

    :)
     
  20. lordpantsington

    lordpantsington Registered

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    The guardrail would be there for safety, which is not applicable to sim-racing. If it did not exist historically, I wouldn't even consider adding it.
     

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