modded new track and tested on viewer but not able to run on dev mode

Discussion in 'Track Modding' started by hstevefrancis, Jul 28, 2020.

  1. hstevefrancis

    hstevefrancis Registered

    Joined:
    Feb 20, 2020
    Messages:
    8
    Likes Received:
    2
    As title I made a mod track and edit some property in 3dsimED then export all the GMT and MAP file in moddev\location\"new" folder(new create as the build-in Joesville )
    and copy the _output file into "new.scn" and exam the track is working all fine at gmoto viewer 2.5
    as far as I know , I had set xsectors, xfinish, xpitin, xpitout and edit properties to maks sure TERRAIN objects is drivable.

    but when I get in rf2 dev game mode, the game crush on loading this mod track 100% and return back to desktop

    is there any troubleshooting I should made to find out the problems?

    [​IMG]
    [​IMG]
    [​IMG]


    through log can only find as follow

    1.04s
    cubeDirectX1 7599: D:\Steam\steamapps\common\rFactor 2\Shader@0x0000027FED26A350(29,20): warning X3578: Output value 'main' is not completely initialized (is this important?)
    16.62s util.cpp
    1210: Unable to adjust texture for material: wcdriver_104, tex0=D:\STEAM\STEAMAPPS\COMMON\RFACTOR 2\MODDEV\VEHICLES\SKIPBARBER\TEAMS\SkipBarber_05driver.dds, tex1=D:\STEAM\STEAMAPPS\COMMON\RFACTOR 2\MODDEV\VEHICLES\SKIPBARBER\TEAMS\Misc\SkipBarber_05driver.dds, tex2=D:\STEAM\STEAMAPPS\COMMON\RFACTOR 2\MODDEV\VEHICLES\SKIPBARBER\TEAMS\SkipBarber_05driver.dds
    16.62s util.cpp
    1210: Unable to adjust texture for material: wcextra0_104, tex0=D:\STEAM\STEAMAPPS\COMMON\RFACTOR 2\MODDEV\VEHICLES\SKIPBARBER\TEAMS\SkipBarber_05extra0.dds, tex1=D:\STEAM\STEAMAPPS\COMMON\RFACTOR 2\MODDEV\VEHICLES\SKIPBARBER\TEAMS\Misc\SkipBarber_05extra0.dds, tex2=D:\STEAM\STEAMAPPS\COMMON\RFACTOR 2\MODDEV\VEHICLES\SKIPBARBER\TEAMS\SkipBarber_05extra0.dds
    16.62s
    util.cpp 1210: Unable to adjust texture for material: wcextra1_104, tex0=D:\STEAM\STEAMAPPS\COMMON\RFACTOR 2\MODDEV\VEHICLES\SKIPBARBER\TEAMS\SkipBarber_05extra1.dds, tex1=D:\STEAM\STEAMAPPS\COMMON\RFACTOR 2\MODDEV\VEHICLES\SKIPBARBER\TEAMS\Misc\SkipBarber_05extra1.dds, tex2=D:\STEAM\STEAMAPPS\COMMON\RFACTOR 2\MODDEV\VEHICLES\SKIPBARBER\TEAMS\SkipBarber_05extra1.dds
    (nothing to do with my files?)

    17.04s setup.cpp 3199: Could not find Joesville Speedway.race.svm
    17.04s setup.cpp 3199: Could not find Joesville Speedway.svm
    (is svm file important? why did it recal Joesville file rather than mine?)

    17.65s
    pitcrew.cpp 341: CUBE error loading animation file HOLDLEFT.ANM: Error locating animation file HOLDLEFT.ANM
    17.65s
    pitcrew.cpp 341: CUBE error loading animation file HOLDRIGHT.ANM: Error locating animation file HOLDRIGHT.ANM
    (is this animation file important?)

    17.78s slot.cpp 763: finished pit and garage unassigning (should I assign and how?)

    24.50s CommMain.cpp 617: Opened commentary script "D:\Steam\steamapps\common\rFactor 2\ModDev\Commentary\CommentaryEnglish-USA.ini"
    24.53s CommMain.cpp 329: Could not find file "flag_yellow_race.wav" from commentary script
    24.53s CommMain.cpp 329: Could not find file "flag_yellow_race.wav" from commentary script
    24.53s CommMain.cpp 329: Could not find file "leader_yellow_closed.wav" from commentary script
    24.54s CommMain.cpp 329: Could not find file "leader_yellow.wav" from commentary script
    24.54s CommMain.cpp 329: Could not find file "pits_open_leadlap.wav" from commentary script
    24.54s CommMain.cpp 329: Could not find file "pits_open.wav" from commentary script
    24.54s CommMain.cpp 329: Could not find file "caution_end_double.wav" from commentary script
    24.54s CommMain.cpp 329: Could not find file "caution_end.wav" from commentary script
    24.54s CommMain.cpp 329: Could not find file "still.wav" from commentary script
    24.54s CommMain.cpp 329: Could not find file "still.wav" from commentary script
    24.54s CommMain.cpp 329: Could not find file "still.wav" from commentary script
    24.54s CommMain.cpp 329: Could not find file "still.wav" from commentary script
    24.54s CommMain.cpp 329: Could not find file "still.wav" from commentary script
    24.54s CommMain.cpp 329: Could not find file "still.wav" from commentary script
    (what are all the wav file for?)

    51.57s setup.cpp 3199: Could not find Joesville_Speedway.ini
    (recal the Joesville again, is ini essential? )


    355.50s main.cpp 290: onFatalError 11 (end in here)
     
  2. Woodee

    Woodee Registered

    Joined:
    Oct 4, 2010
    Messages:
    2,959
    Likes Received:
    284
    What does your GDB look like? It is most likely the path to your TDF that is wrong.
     
    Schumi likes this.
  3. hstevefrancis

    hstevefrancis Registered

    Joined:
    Feb 20, 2020
    Messages:
    8
    Likes Received:
    2
    I fixed it from GDB file, thanks
    it's a bad reference to wrong file in some lines that direct to Joesville track
    replace those lines and it works ok
     
    Woodee likes this.

Share This Page