Petros Mak
Registered
As some of you may know we had announced the desire to build a software to help artists sell their creative art in mod form (own design stuff) but this received a number of mixed reviews. While some supported it, others didn't and this prompted us to have a sit down and discussion on if it is indeed the best thing for us to do right now. The decision has come that the concept of pay mods for the sim-racing community right this moment might not be the best thing to do, so I started brainstorming on what we could change it to that could benefit the community and I came up with an idea which I wanted to share and see what you all thought.
Currently the community does not have a site to get all their mods at as well as notifications and updates. rFCentral is not used by many of the big named groups, and other games do not have sites of similar stature like rFC to provide mods to their players. My idea is to develop a website and software that would host multiple games and allow mod groups to post their mods similar to the method used by rFCentral, (with various differences), and allow players to use the listed links by the mod group to download the mods as well as keeping an in-house link on our servers to ensure links don't ever break and mods are not lost in time.
Let me detail some of the thoughts.
The idea is to develop a website that would work as a hub for finding all your mod needs. Think of the structure similar to that of rFCentral but more optimized and with more features. Supporting multiple games will be the big thing for this, each game will run off a subdomain/directory which will work with the same account, so you won't have to register multiple times. An Android/iOS app is also intended in order to provide notifications while you are on the go. Players will be able to set a specific mod or track or any add on to be watched, which will notify the user via email and (depending if they have activated it) via the Android/iOS app that a new version of the mod has been released.
The biggest problem I see that has existed in many older games and will exist in rf2 and future games is that there is no easy way to get updates on when a mod is updated. Unless you go manually looking at the mods websites or rFC to see if the mod has been updated, there is really no other way. This site will not only provide a hub, but it would also provide the features to allow automatic notifications of any updates for add ons you have selected to be updated for.
A whole new rating system and HOF system. Rating system that just shows a site score and review (similar to the rating system used by gamespot) as well as a user score (combined average of all user scores) and allowing user reviews (which WILL be moderated strictly). HOF we thought of having the system work not with a voting system, but rather a downloads system. If a mod reaches a specific number of "Unique" downloads, then it enters the hall of fame, or even by end of year HOF voting. This could be something the community can give ideas on.
The entire purpose however is to provide a base where people can go to find mods and find group websites (mod pages having links to the groups website which mod admin can set via their admin panel) as well as acquire notifications of updates. I think this would provide a great service for the community for keeping up to date with their favorite mods.
Should we get the support to do something like this, later on it could be expanded with further software to show which mods have been played the most, members have done the most laps, what mods each member has, etc etc to make it more interactive.
What do you all think of this system? Would this be something you would support?
Currently the community does not have a site to get all their mods at as well as notifications and updates. rFCentral is not used by many of the big named groups, and other games do not have sites of similar stature like rFC to provide mods to their players. My idea is to develop a website and software that would host multiple games and allow mod groups to post their mods similar to the method used by rFCentral, (with various differences), and allow players to use the listed links by the mod group to download the mods as well as keeping an in-house link on our servers to ensure links don't ever break and mods are not lost in time.
Let me detail some of the thoughts.
The idea is to develop a website that would work as a hub for finding all your mod needs. Think of the structure similar to that of rFCentral but more optimized and with more features. Supporting multiple games will be the big thing for this, each game will run off a subdomain/directory which will work with the same account, so you won't have to register multiple times. An Android/iOS app is also intended in order to provide notifications while you are on the go. Players will be able to set a specific mod or track or any add on to be watched, which will notify the user via email and (depending if they have activated it) via the Android/iOS app that a new version of the mod has been released.
The biggest problem I see that has existed in many older games and will exist in rf2 and future games is that there is no easy way to get updates on when a mod is updated. Unless you go manually looking at the mods websites or rFC to see if the mod has been updated, there is really no other way. This site will not only provide a hub, but it would also provide the features to allow automatic notifications of any updates for add ons you have selected to be updated for.
A whole new rating system and HOF system. Rating system that just shows a site score and review (similar to the rating system used by gamespot) as well as a user score (combined average of all user scores) and allowing user reviews (which WILL be moderated strictly). HOF we thought of having the system work not with a voting system, but rather a downloads system. If a mod reaches a specific number of "Unique" downloads, then it enters the hall of fame, or even by end of year HOF voting. This could be something the community can give ideas on.
The entire purpose however is to provide a base where people can go to find mods and find group websites (mod pages having links to the groups website which mod admin can set via their admin panel) as well as acquire notifications of updates. I think this would provide a great service for the community for keeping up to date with their favorite mods.
Should we get the support to do something like this, later on it could be expanded with further software to show which mods have been played the most, members have done the most laps, what mods each member has, etc etc to make it more interactive.
What do you all think of this system? Would this be something you would support?