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Hi guys,
The last few years I have made/constructed/combined/converted a lot of private mods for own use.
Now all those mods have one big problem with the DX11; way to bright mirrors. And a few others, but I don't mind that; the mirrors make them undrivable.
Now I looked into it and found things like albedo maps, Gjed and so on. I'm not smart enough for that; I cant do it.
My question now is; is there a "quick fix" or even dirty fix for this? I've got 3Dsimed and am able to work somewhat with that. Can I just use a different shader so the brightness is lower? Something like that?
I mean; its private so it doesn't have to be perfect.
The last few years I have made/constructed/combined/converted a lot of private mods for own use.
Now all those mods have one big problem with the DX11; way to bright mirrors. And a few others, but I don't mind that; the mirrors make them undrivable.
Now I looked into it and found things like albedo maps, Gjed and so on. I'm not smart enough for that; I cant do it.
My question now is; is there a "quick fix" or even dirty fix for this? I've got 3Dsimed and am able to work somewhat with that. Can I just use a different shader so the brightness is lower? Something like that?
I mean; its private so it doesn't have to be perfect.