Hi Everybody, After playing a few months ISI tracks, in light of recent builds developments and having the desire to improve the immersion, we decide to enhance (with the permission of Tim) the Belgium 1966 Track (but it depend to your PC Config). Changelog : 05/10/2014 - V1.0 - Initial Release What is done in the V1.0 : ■ 23 HDR includes ■ All objects around the cockpit is always visible (no clipping) ■ All objects in the mirror is always visible Build Tested : 860 Link Track : Coming soon .... Advise : I preconise to : - Use the Spa Francorchamps 1966 Track at 05PM (17H00) or 08H30AM with all shadows as you can (depend to your PC Config.). - Use the SweetFX with the SweetFx Setting Credits : ISI for game, textures and stuff rF2 track improvement, packaging, by MBTEAM Your comment are welcome !!! Enjoy the track as long as credits and sharing is provided.
AMAZING!!! Thank you so much! This is one of the most magnificent and fearsome tracks ever and therefore it deserves the very best. Can't wait to try this out. Downloading.
The added details in the mirrors is a bit heavy on my fps. Other than that everything looks gorgeous!
Can we have images or videos? Also, the link you posted should be adjusted as the URL gets cut off due to the [ ] .
Should the original ISI version be un-installed ? I tried both ways but cannot see the track in list or spinner view.
Must have missed the bit where I said to name it different to our release and away from our version numbers to avoid confusion. I'll ask you to do that again now, and if you can't I'll have to ban you to stop potential confusion in future.
My system is locked to 120 fps no HDR to avoid stutters and this track has way too high fps drops 120-80 in some paths of the track causing huge stuttering, HDR on and I get amazing 14 fps, for me this it is useless upgrade.
Dont you use SLI in 2D mode? If so, that can create a ton of framerate problems especially with options/setups like triple screens, HDR, MultiView, etc.
In rfactor 1 you could download texture and other graphics mods and they wouldn't interfere/cause mismatches online. Is that going to be possible with this version and the original ISI version or do they have to be two seperate tracks?
Spinelli, since the CRC check for each track includes all objects, textures and such, there's no way you could run this without a missmatch.
I just do not get the whole concept. Don't change ISI tracks please , I brought a sim based on their work not anyone elses and that is rather what I run with people. All you do is make it even harder to get slower PCs in a room ? To what end ? There are 100 tracks need work !!!
■ All objects around the cockpit is always visible (no clipping) ■ All objects in the mirror is always visible I guess this would be a logical explanation for lower FPS.
I'm of the opposite opinion, Durge. I think it's great to have a further improved version. If only both tracks worked at the same time, like in rFactor 1. That way i could use this graphically improved version, while others could use the standard version if they wanted.