[WIP] [MBTEAM] - Spa Francorchamps 1966 - V1.0

Discussion in 'Locations' started by MBTEAM, Oct 5, 2014.

  1. MBTEAM

    MBTEAM Registered

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    Hi Everybody,

    After playing a few months ISI tracks, in light of recent builds developments and having the desire to improve the immersion, we decide to enhance (with the permission of Tim) the Belgium 1966 Track (but it depend to your PC Config).


    Changelog :
    05/10/2014 - V1.0 - Initial Release


    What is done in the V1.0 :
    ■ 23 HDR includes
    ■ All objects around the cockpit is always visible (no clipping)
    ■ All objects in the mirror is always visible


    Build Tested :
    860


    Link Track :
    Coming soon ....


    Advise :
    I preconise to :
    - Use the Spa Francorchamps 1966 Track at 05PM (17H00) or 08H30AM with all shadows as you can (depend to your PC Config.).
    - Use the SweetFX with the SweetFx Setting

    Credits :
    ISI for game, textures and stuff
    rF2 track improvement, packaging, by MBTEAM

    Your comment are welcome !!! Enjoy the track as long as credits and sharing is provided.
     
    Last edited by a moderator: Oct 6, 2014
  2. hexagramme

    hexagramme Registered

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    AMAZING!!! Thank you so much!
    This is one of the most magnificent and fearsome tracks ever and therefore it deserves the very best.
    Can't wait to try this out. Downloading. :cool:
     
  3. Eddy

    Eddy Registered

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    Can't wait to try
     
  4. hexagramme

    hexagramme Registered

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    The added details in the mirrors is a bit heavy on my fps. Other than that everything looks gorgeous!
     
  5. Guimengo

    Guimengo Guest

    Can we have images or videos? Also, the link you posted should be adjusted as the URL gets cut off due to the [ ] :).
     
  6. PRC Steve

    PRC Steve Registered

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    Should the original ISI version be un-installed ?
    I tried both ways but cannot see the track in list or spinner view.
     
  7. MBTEAM

    MBTEAM Registered

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    Yes you have to un-installed the ISI version first.
     
  8. 88mphTim

    88mphTim racesimcentral.net

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    Must have missed the bit where I said to name it different to our release and away from our version numbers to avoid confusion. I'll ask you to do that again now, and if you can't I'll have to ban you to stop potential confusion in future.
     
  9. 88mphTim

    88mphTim racesimcentral.net

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    Which is pretty annoying for everyone.
     
  10. MBTEAM

    MBTEAM Registered

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    Hi Tim,

    We understand .. we are going to change that.

    Cheers
     
  11. Ari Antero

    Ari Antero Registered

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    My system is locked to 120 fps no HDR to avoid stutters and this track has way too high fps drops 120-80 in some paths of the track causing huge stuttering, HDR on and I get amazing 14 fps, for me this it is useless upgrade.
     
  12. Adrianstealth

    Adrianstealth Registered

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    So it's the same track but with much worse fps

    Am I missing something?
     
  13. Ari Antero

    Ari Antero Registered

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    yes, same track worse fps.
     
  14. Spinelli

    Spinelli Banned

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    Dont you use SLI in 2D mode? If so, that can create a ton of framerate problems especially with options/setups like triple screens, HDR, MultiView, etc.
     
  15. jimcarrel

    jimcarrel Registered

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    So, track is pulled until adjustments made??
    Is it returning?
     
  16. Spinelli

    Spinelli Banned

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    In rfactor 1 you could download texture and other graphics mods and they wouldn't interfere/cause mismatches online. Is that going to be possible with this version and the original ISI version or do they have to be two seperate tracks?
     
  17. GCCRacer

    GCCRacer Banned

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    Spinelli, since the CRC check for each track includes all objects, textures and such, there's no way you could run this without a missmatch.
     
  18. DurgeDriven

    DurgeDriven Banned

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    I just do not get the whole concept.

    Don't change ISI tracks please , I brought a sim based on their work not anyone elses and that is rather what I run with people.

    All you do is make it even harder to get slower PCs in a room ? To what end ?

    There are 100 tracks need work !!!
     
  19. stonec

    stonec Registered

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    ■ All objects around the cockpit is always visible (no clipping)
    ■ All objects in the mirror is always visible


    I guess this would be a logical explanation for lower FPS.
     
  20. Spinelli

    Spinelli Banned

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    I'm of the opposite opinion, Durge. I think it's great to have a further improved version. If only both tracks worked at the same time, like in rFactor 1. That way i could use this graphically improved version, while others could use the standard version if they wanted.
     

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