MAX script Spline Track Maker

Discussion in 'Track Modding' started by Mario Morais, Nov 20, 2012.

  1. gagipro

    gagipro Registered

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    Looks great, it's a new version available?
     
  2. Mario Morais

    Mario Morais Registered

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    @ DmitryRUS


    So stay in rFactor1/BTB don't write off topics please.
     
  3. Mario Morais

    Mario Morais Registered

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    Not yet..
     
  4. gagipro

    gagipro Registered

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    Got a question.

    When exporting you got to convert track to racesurface & editable poly BUT,

    How do you modify the track back as it's not a spline anymore?

    You got to always keep the spline & the track in a layer & export only the copies in another layer?

    thanks for clarification.
     
  5. Mario Morais

    Mario Morais Registered

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    "When exporting you got to convert track to racesurface & editable poly BUT" You mean export gmt with ISI tools?? You don't need to "collapse stack" to export. The ISI tools to it before create the GMT.

    If you dont' collapse the stack you can can change the track in any time.
     
  6. gagipro

    gagipro Registered

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    Yes but if you don't collapse you've got a warning message. You can ignore this warning safely?
     
  7. Mario Morais

    Mario Morais Registered

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    yes..

    EDIT:

    But you can't stay in spline mode to much. After you get the right modeling and terrain need to convert to editpoly to apply materials. To check track in viewer i export with T1 shader.
     
  8. gagipro

    gagipro Registered

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    Ok, it was more a 3ds question than a trackmaker one, thanks for your help Mario.

    Edit : ok I was becoming mad!!!
     
    Last edited by a moderator: Mar 10, 2014
  9. gagipro

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    When adding edges or terrains panels on long splines, it sometimes hang and doing only one side. Any idea? Spliting the long spline in 2 parts perhaps?
    Thx
     
  10. Mario Morais

    Mario Morais Registered

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    Can share some screenshot?

    EDIT:

    But if the track is to long is better split the line yes.
     
    Last edited by a moderator: Mar 12, 2014
  11. Mario Morais

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    I'm start write dasthed lines option. The idea is:
    Select the segments of line to create a dashed when apply the sweep modifier we get a mix line a line and dashed line.
    Other option is create a inverse dashed line to apply a existed line mesh (subtract operation).
     
  12. Mario Morais

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    [​IMG]

    Dashed lines worked..
     
  13. A13

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    very nice

    well done :)
     
  14. Mario Morais

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    Finish the Paint Lines decals
    Add the dashed lines.

     
  15. Mario Morais

    Mario Morais Registered

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    My Cut mesh tool.

    is no need for subsequent work such as cleaning and create vertices faces (editPoly cut).
     
  16. Radar

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    Awesome work Mario. Loving the addions you are creating.
     
  17. Mario Morais

    Mario Morais Registered

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    New version 1.2d Download page
    [​IMG] [​IMG]

    SplineTrackMaker
    + Road paint lines decals

    Changed PointTools to MMtool Box
    + Array Tool
    + Boolean Tool
    + Move Pivot

    Soon more guides.
     
    Last edited by a moderator: Mar 27, 2014
  18. Mario Morais

    Mario Morais Registered

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  19. Rik

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    Thanks Mario
     
  20. Daytona 675

    Daytona 675 Registered

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    Thank you! :)
     

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