Elwood Blues
Registered
Hello!
I'm supposed to create a track for a client. The client requires that noone should be able to extract the track model from the package.
The "rF2_Packaging_Tutorial.pdf" says:
"A cool thing here is that you could put some kind of “Created By” info (let’s say on the loading screen of a track) on your creation, and encrypt the mas files of your component so they can’t be altered."
But I cannot find anything about encryption in the MAS File Utility.
Some older forum threads suggest sending content to the game developers, is that how it works?
I'm supposed to create a track for a client. The client requires that noone should be able to extract the track model from the package.
The "rF2_Packaging_Tutorial.pdf" says:
"A cool thing here is that you could put some kind of “Created By” info (let’s say on the loading screen of a track) on your creation, and encrypt the mas files of your component so they can’t be altered."
But I cannot find anything about encryption in the MAS File Utility.
Some older forum threads suggest sending content to the game developers, is that how it works?