I think this was a new PB for Mark Loving RF2's physics but collisions need a bit of work as can be seen by me I mean Mr Webber nearly hitting the helicopter lol.
LOL for the flight And good job with cameras I've experienced this "under development" collision system as well: byyyyyyyyyyye
That is a very brave man going through that experience and continue to participate at top level in F1. Great respect for mr Weber from me since I saw this.
That crash isn't Webber, it is Peter Dumbreck. Webber did have a simular crash that weekend though (just not into the woods). If I remember correctly, there were 3 mercedes flips that weekend.....
As these videos show the initial upward movement from wheel to wheel contact is kind of on the right track, its once the cars get airborne that the laws of physics seem to not apply anymore. There is no air resistance slowing down the car and gravity seems like its less then 10% of what we have on earth which is why a car can threaten a helicopter in RF2 atm lol. Maybe should make the heli collideable and if you make contact it will crash to earth, highly unlikely but Im sure someone will hit it at the current stage of airbourne physics.
Don't you guys think the car should detach in much more pieces? The chassis is almost preserved after this tragedy.
Yea damage model is still far from where ISI are planning it to be, I remember Tim said they were going to completely revamp that at some point. The MR01 is one of the first cars that's wing comes apart in bits but overall it still all stays together too well. An F1 car doesn't bend either it just pretty much shatters into lots of tiny pieces of carbon fibre. A big wreck should leave not much more then the driver sitting in his capsule with all other pieces all over the place. The tricky thing with a good damage model is that all materials behave differently and destructive particles take a fair bit of CPU and GPU grunt if there are hundreds of pieces or more. That's why many games do GPU physx for particle simulations so not to task the CPU any more with what is basically just special effects.