Mark Webber spotted testing Marussia on video

Discussion in 'General Discussion' started by martymoose, Apr 4, 2013.

  1. martymoose

    martymoose Registered

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    I think this was a new PB for Mark ;)



    Loving RF2's physics but collisions need a bit of work as can be seen by me I mean Mr Webber nearly hitting the helicopter lol.
     
  2. Hedlund_90

    Hedlund_90 Registered

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    LOL. Yes collisions need some work.
     
  3. PetraGTC

    PetraGTC Registered

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    ... and they say white men can't jump :D :D
     
  4. canastos

    canastos Registered

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    LOL for the flight :D
    And good job with cameras

    I've experienced this "under development" collision system as well:
    [​IMG]

    byyyyyyyyyyye
     
  5. nickbalti

    nickbalti Registered

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    What track marty?

    Sent from my GT-I9300 using Tapatalk 2
     
  6. Jos

    Jos Registered

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    Multi21 seb, multi21......
     
  7. martymoose

    martymoose Registered

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    Mid Ohio, great track.
     
  8. DrMabuse1963

    DrMabuse1963 Registered

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    Fly like an Eagle ( drunken : )
     
  9. TJones

    TJones Registered

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    :D
    Mark has some solid experience getting airborne in cars.
     
  10. martymoose

    martymoose Registered

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    Here is one a little similar to the one I made lol.

     
  11. Gonzo

    Gonzo Member

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    You set physik to "hollywood-mode"? :D
    Haha
     
  12. 1959nikos

    1959nikos Registered

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    That is a very brave man going through that experience and continue to participate at top level in F1.
    Great respect for mr Weber from me since I saw this.
     
  13. Nimugp

    Nimugp Registered

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    That crash isn't Webber, it is Peter Dumbreck. Webber did have a simular crash that weekend though (just not into the woods). If I remember correctly, there were 3 mercedes flips that weekend.....
     
  14. Channel

    Channel Registered

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    Riccardo Patrese hits Gerhard Berger in 1992..

     
  15. martymoose

    martymoose Registered

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    As these videos show the initial upward movement from wheel to wheel contact is kind of on the right track, its once the cars get airborne that the laws of physics seem to not apply anymore. There is no air resistance slowing down the car and gravity seems like its less then 10% of what we have on earth which is why a car can threaten a helicopter in RF2 atm lol. Maybe should make the heli collideable and if you make contact it will crash to earth, highly unlikely but Im sure someone will hit it at the current stage of airbourne physics. ;)
     
  16. chop_yo

    chop_yo Registered

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  17. Diablo

    Diablo Registered

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    And I believe two of those were Webber. Very brave man indeed he is.

    Cheers,
    Marcus
     
  18. Satangoss

    Satangoss Registered

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    Don't you guys think the car should detach in much more pieces? The chassis is almost preserved after this tragedy.
     
  19. martymoose

    martymoose Registered

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    Yea damage model is still far from where ISI are planning it to be, I remember Tim said they were going to completely revamp that at some point. The MR01 is one of the first cars that's wing comes apart in bits but overall it still all stays together too well.

    An F1 car doesn't bend either it just pretty much shatters into lots of tiny pieces of carbon fibre. A big wreck should leave not much more then the driver sitting in his capsule with all other pieces all over the place. The tricky thing with a good damage model is that all materials behave differently and destructive particles take a fair bit of CPU and GPU grunt if there are hundreds of pieces or more. That's why many games do GPU physx for particle simulations so not to task the CPU any more with what is basically just special effects.
     
  20. martymoose

    martymoose Registered

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    Record hang time in the F3.5 :eek:

     

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