Released March 2021 rFactor 2 Build Release

Hello,
I am very angry. Because for several days I had no more problems with the software. But since yesterday's update, it's starting again! Crash! The game freezes and I have to turn off the pc, or it's back to my desktop.
As I have already said a thousand times here, before with the old ui I had no problems!
I will eventually drop RF2 after years of use.
One word: disgust!
 
It seems that screenshots don't work in this build. i can see them on Steam but the ones saved in UserData are just a blank screen.
 
Hello sim racers!

A new hotfix update has been deployed to the ‘Release Candidate’ build of rFactor 2 today, and should be available to download the next time you restart your Steam client.

Steam Build IDs

Client 6358731

Dedicated Server 6358733

- Fixed crash when changing engine mixture for certain vehicles


rF2 RC Hotfix.jpg
 
For VR is the annoying black square in the sky gone ????

surprised something like this got through in the 1st place & then left for so long ( sorry to moan )
 
New Release Candidate update:

Latest Release CandidateSteam Build IDs
Client 6133456
Dedicated 6426499 Changelog
  • General- Added SteamID of each client to race results logs generated by a Dedicated Server
  • Fix issue with Attack Mode overlay information not correctly resetting.
  • Stopped AI playing wipers when in Garage
  • Added automatic headlight and wiper settings for player.
  • These show as an extra step in the key toggles (Headlights: Off / Auto / On) or (Wipers: Off / Auto / Slow / Fast)
  • Skip Auto option when the setting is disabled
  • Added a message about windscreen wiper state to the message centre. Don't show a message if the vehicle does not have wipers.
  • Auto Headlights and Windscreen Wipers are forced on if no key is assigned"
  • Fixed issue where automatic gears would require a false top gear to correctly downshift for some vehicles
  • Report steam branch and build number on startupHUD- Fixed spacing for weather info in HUDGraphics- Renamed Anti-Aliasing options to show the amount of MSAA applied.
  • Adjust Sunflare strength so that they work with different field of views
  • Added a blend out at screen edge to smooth transition of Sunflare going off screen.
  • Fixed an issue where a texture sampler would not set correctly
  • Fixed an issue that DigitalFlags would behave as Marshals online
  • Reworked Auto Exposure to reduce the calculated exposure "bouncing" around in different conditions
  • Enabled Auto Exposure in Cockpit Cameras
  • Fixed Water not rendering on TV Screens
  • Removed GPU V-Sync option from Graphics Configuration settings
  • Updated Environment Reflection Settings
  • Low/Medium/High/Ultra settings which increase refresh rate and resolution.
  • Ambient light probes now allow for more advanced blending options
  • Fixed stuttering on Replay Monitor screen.UI- Added sector and lap timing to full screen replay bar.
  • Updated the styling and alignment of the full screen replay bar.
  • Fixed UI stopping updating when clicking repeatedly on the track map in the event screen.
  • Corrected the display of FXAA to On/Off
  • Fixed the units to seconds for displaying Transparent Trainer Lead Timer
  • Fixed the display units for Low Speed Information to show a percentage
  • Fixed race countdown not always showing for a multiplayer race.
  • Fixed showing the maximum time for a single player race before the race start.
  • Improved formatting of time durations.
  • Fixed issue where RealRoad setting was carried over from previous track selection in session setup screen
  • Fixed an issue where some tracks would not show in game due to having packed SCN files which were not valid track layouts
  • Added Auto Blip, Auto Lift, Hold Brakes, Hold Clutch, Repeat Shifts, Start Engine, Auto Wipers and Auto Headlight settings to difficulty screenModding- Fixed some minor issues with sample ModDev content
  • Added pop up (mod dev & scene viewer only) / logging to paths where the RRBIN file fails to load
  • Force an update after loading RRBIN in scene viewer or moddev so that it shows correctly straight away.
  • Updated default RRBIN filename scene viewer / moddev tweakbar rollout
  • Setup a stable and beta version of Max Plugins 2021. Stable is the last fully tested internally. Beta is built to the absolute latest code.

Please note - the main 'Opt Out' build of rFactor 2 remains unchanged - this is an update to the current Release Candidate build of rFactor 2, available on the 'beta' tab within Steam Properties.
 
It's unbelievable. Pls give back the player names to the game. The TAB (display vehicle labels) button isn't working, and i don't understand why??

the UI is getting worse and worse after all updates. pls check Better UI from Cselt. Much much better.

what's your goal? we need to play with ACC??
 
finally reflection ultra with high frequency and resolution, auto-exposure, maybe I will test, cause for the moment the old UI is perfect for me.
 
Hi. Thank you very much
Could you explain these points?
  • Updated Environment Reflection Settings
  • Improved formatting of time durations.
 
So, how about filtering some of these fixes and improvements down to the old-ui build so that those of us that want to avoid eye cancer (and see player labels during a race) can benefit?

Alternately, you could just put player labels back and remove the blinding white screen in the transition from driving back to the pit garage.
 
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