Lolz...

It is not about internet. Just check out Commodore vs Atari computer wars.).
It is about people who usually love to convince about greatness of things they own.

A long, Long time ago two lads had a fight in my school playground over what was best. The C64 or the ZX Spectrum. The fate of both systems lay in this fist fight. Whoever won meant that his system was the best and it would be cast in stone.
 
A long, Long time ago two lads had a fight in my school playground over what was best. The C64 or the ZX Spectrum. The fate of both systems lay in this fist fight. Whoever won meant that his system was the best and it would be cast in stone.

well Atari beat them both ;)

I really enjoyed playing bubble bubble on the C64 and cannon fodder played allot of robocop on the Atari ST and the Amiga as well !

OH and Nigel Mansells World Championship on the amiga ad ST ! ( lol look how far things have come on in under 25 years)

http://youtu.be/lzXGmCvhHDY?t=2m56s
 
That looks good. I bet I would have creamed myself playing that. I had a ZX Spectrum. Clive Sinclair didn't believe more then two colours should occupy the same 8x8 space. See http://www.youtube.com/watch?v=cITHSHT_YRw.

In 30 years times RF2 will look all speccy and in a thousand years from now historians wont be able to tell the difference. :)
 
I don't agree with the notion that modern gamers seek 'quick thrills' and make purchases without expecting to play them for years to come. As maatriks's post brilliantly highlighted, a well developed game can create a fanbase which will stay loyal to the title for a number of years, even preferring it over any sequels released. In the shooter community, Battlefield 2 (2005) is still hailed as one of the best online FPS experiences money can buy, and still boasts a healthy online presence all after all these years. Among Elder Scrolls fans, Morrowind (2002) is often praised as the best game in the series, and has a truly incredible modding community dedicated to keeping it up to modern standard both in terms of functionality and graphics. Paradox's strategy title Hearts of Iron II (2005) is much the same. This can be said for so many games, there are communities spread across all genres who are loyal to certain titles and dedicate vast amounts of time to playing and improving them, just as the rFactor 1 community has done.

The face of gaming itself is changing, where as in previous years we were a closed group of society, the lines that once defined us as gamers have blurred. Now days it's safe to say almost everyone is a gamer: everyone has a game on their smartphone, millions come home from work and spend a few hours on their console, children grow up with handheld Nintendo's. These casual gamers may posses that instinctive desire for a quick thrill or short experience with a game. But I firmly believe that the gaming core still appreciate games just as much as we always have, and some of the communities I've mentioned are exemplary of this.
 
That's very few games you brought up, what about the rest of them? When forming an opinion you cannot ignore the majority. ;)
 
An arduous list of every title I believe has strong support long after it's release date would be both boring for me to write and boring for everyone to read. My post provided a handful of examples to reinforce my point, none more than was needed.

In summary, I quote maatriks:
People like to say, that grass was greener and sky more blue when they were younger, but it is not so, not always at least.
 
But that is my point, and was my point. It isn't always, no, just a lot of the time.

Nobody, not you, not him, can deny that the negative aspects of gamer culture have encroached onto simracing. It was NOT like that in the past.
 
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