Marcel Offermans
Registered
So is this logging only useful for online races or does this also take in offline single player races? I've experienced those stutterings of opponents for a few weeks now in offline races. I know my hardware isn't the best but this is a different kind of lagging... It's like teleporting back and forward real fast .
The logging is useful both in single- and multiplayer. Our focus is on multiplayer as the effects of a physics freeze there are worse than when you drive in singleplayer. In singleplayer, if the client is too slow, time simply stops for a while which is annoying but not nearly as big a problem as in multiplayer, where time only stops for your client, meaning you warp into the path of cars behind you (as server time must always go on for obvious reasons). So please feel free to also submit logs in singleplayer mode.