Released Loch Drummond v1.1 Released

Discussion in 'General Discussion' started by 88mphTim, Dec 20, 2013.

  1. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    Loch Drummond v1.1 now available.

    You should see quite a nice increase in framerate at this version. Please uninstall and delete v1.01 and install v1.1.

    Profile with lap videos: http://rfactor.net/web/rf2/rf2dl/loch-drummond/
    Download links: http://rfactor.net/web/rf2/rf2dl/

    Changelog:
    Fixed upside-down crowd in some grandstands
    Fixed several objects intersecting fences
    Added invisible colliders to in/outfields
    Added canvas in front of tyre walls
    Optimized tyre wall LOD distances
    Optimized tyre wall reflections
    Optimized tyre wall shadows
    Optimized Radio Towers: separated into multiple VisGroups
    Optimized GrassVerges
    Optimized some textures
    Removed tyre stack in chicane
    Removed tyre wall collision objects
     
  2. costamesa

    costamesa Registered

    Joined:
    Jan 12, 2012
    Messages:
    108
    Likes Received:
    0
    thanks..
     
  3. PRC Steve

    PRC Steve Registered

    Joined:
    Sep 27, 2012
    Messages:
    1,301
    Likes Received:
    11
    Keep em coming ISI Thanks
     
  4. Rik

    Rik Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,174
    Likes Received:
    9
    Thanks!! :D
     
  5. Jamie Shorting

    Jamie Shorting Registered

    Joined:
    Sep 11, 2013
    Messages:
    2,628
    Likes Received:
    3
    Awesome. I'm going to miss the tire stack though. RIP tire stack.
     
  6. TJones

    TJones Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,074
    Likes Received:
    257
    Thanks ISI, new cars, new build, new track, you can keep going! ;)
     
  7. Thor

    Thor Registered

    Joined:
    Dec 1, 2012
    Messages:
    192
    Likes Received:
    0
    Please Clio Update! :D
     
  8. Foxiol

    Foxiol Registered

    Joined:
    Nov 23, 2011
    Messages:
    378
    Likes Received:
    9
    Thank you Tim and ISI!!!

    (asking Santa for that Civic pre-beta thingy...:rolleyes:)

    ;)
     
  9. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    One was possible, but I think testing of the Honda will stop it from happening over the holidays.
     
  10. GTClub_wajdi

    GTClub_wajdi Registered

    Joined:
    Feb 28, 2012
    Messages:
    3,239
    Likes Received:
    572
    thanks ISI, this track will ne perfect with the Civic!:)
     
  11. Foxiol

    Foxiol Registered

    Joined:
    Nov 23, 2011
    Messages:
    378
    Likes Received:
    9
    I can live with that!!! :cool:
     
  12. PlickBadger

    PlickBadger Registered

    Joined:
    Jan 12, 2012
    Messages:
    534
    Likes Received:
    8
    awesome, thank you and happy holidays!
     
  13. sg333

    sg333 Registered

    Joined:
    Nov 3, 2010
    Messages:
    1,822
    Likes Received:
    454
    Thanks; downloaded, tested. New tyre wall texture looks nice.

    Merry Christmas! :D

    (nice to hear there's a Clio update too!)
     
  14. Foxiol

    Foxiol Registered

    Joined:
    Nov 23, 2011
    Messages:
    378
    Likes Received:
    9
    I can confirm that the frame rate is way better than before since in my "old mixed no so powerful PC rig combo thing" (that´s what I call it since I can´t upgrade it yet), I had some micro-stuttering (I´m under bottleneck so is my fault not 100% the game) at the towers zone and now is gone. I notice the higher frame rate for sure. Very fluid and solid.

    Very nice work ISI.
     
    Last edited by a moderator: Dec 20, 2013
  15. gabriel666

    gabriel666 Registered

    Joined:
    Jan 15, 2012
    Messages:
    204
    Likes Received:
    0
    Thank you very much ISI, I wish you a very merry christmas to all the team!!!
     
  16. Thor

    Thor Registered

    Joined:
    Dec 1, 2012
    Messages:
    192
    Likes Received:
    0
    Thanks! :D Happy Christmas!
     
  17. hexagramme

    hexagramme Registered

    Joined:
    May 25, 2013
    Messages:
    4,245
    Likes Received:
    194
    What an awesome, AWESOME rF2 day! ISI, your work is amazing and I don't want you to stop... Ever!

    By the way, good call removing that tyre stack. Gonna race the yiihah out of the Loch now.

    EDIT:

    Yikes, what is this?? Mod installation cancelled..?

    View attachment 11180
     
    Last edited by a moderator: Dec 20, 2013
  18. MapleHamwich

    MapleHamwich Registered

    Joined:
    Aug 19, 2013
    Messages:
    218
    Likes Received:
    1
    Perfect. I finally get to test the updated build, and now this is released too. Wife is out with her sister, time to race!
     
  19. jorge salgueiro

    jorge salgueiro Registered

    Joined:
    Nov 14, 2011
    Messages:
    23
    Likes Received:
    0
    Sorry for the offtopic, but how can I uninstall a previous version of a track if a mod needs it?
     
  20. KeiKei

    KeiKei Registered

    Joined:
    May 24, 2012
    Messages:
    806
    Likes Received:
    44
    Thanks for the update! Kind of miss the tire stack. :)

    However there's some strange problem with shadows under cars. When other cars are close enough to my car then shadows get smaller and also turn into light grey. Tried with Skippy and Vette - both have the same problem. Tested with same settings at feels3's Poznan and there shadows are working as expected so most likely there's something wrong with Loch Drummond. Tried different shadow settings etc but didn't help. Also had fresh install of rF2 b382.

    Shadows OK:
    View attachment 11181

    Shadows wrong when close:
    View attachment 11182
     

Share This Page