REPLACED Loch Drummond v1.01 Released

Discussion in 'General Discussion' started by 88mphTim, Oct 17, 2013.

  1. 88mphTim

    88mphTim racesimcentral.net

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    :) That didn't take long.
     
  2. Prodigy

    Prodigy Registered

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    Nice surprise, thank you and ISI!
     
  3. ForthRight

    ForthRight Registered

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    Thank you so much for this track!

    I haven't driven it yet, but the layout looks interesting and it looks like another very high quality addition.
     
  4. baked bean

    baked bean Registered

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    Just had to drag meself away from lapping this track to say the track it is bad ass, ridiculously fun. Has that great British track feel, really intense when attacking with the ups and downs. Love it, great job who ever dreamed up this track. Thanks
     
  5. kiko0602

    kiko0602 Registered

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    thank you :)
     
  6. Miro

    Miro Registered

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    Well that came out of nowhere! Very nice surprise, thx a lot.

    Slippery place this is, lot's of fun. The layout is really not the easiest, very technical but has a nice flow.
    The track looks very nice indeed.
    Just had a run in the Clio to get an idea of the track.

    Good job, keep it up!
     
  7. sg333

    sg333 Registered

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    Great track by itself, but I'm a little disappointed its been 'Tilke-ized'. Seems like its been dumbed down a bit from the original LG track. I'm sure there were reasons for that, but its a great addition :)
     
  8. Rich Goodwin

    Rich Goodwin Registered

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    Sweet! Thanks! I just wish I could make rF2 look as good as the screenshots on my system :(
     
  9. Lazza

    Lazza Registered

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    Slightly OT, but why do rF2 flags flap backwards?
     
  10. Guimengo

    Guimengo Guest

    It looks nicer from trackside photos but in the cockpit the colors seem to lack depth, being overly bright without shadows. It reminds me of Portimão.

     
  11. GTClub_wajdi

    GTClub_wajdi Registered

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    Yep! I already did some laps with the Megane and it is really nice layout, but the all scenery is too bright! even at 18.00 afternoon it seems that every thing on the track is too much bright! reminds me of FMS5!
     
  12. Lazza

    Lazza Registered

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    Can't you see the shadows? From the towers, under the footbridges and banner structures, even from a couple of fences.

    If it's around noon, there aren't many shadows. Not sure how ISI can get around that.
     
  13. Tuttle

    Tuttle Technical Art Director - Env Lead

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    Don't worry too much about overbright incar visuals as the Auto Exposure function has been tuned on actual internal builds to balance the exposure evaluation, so if everything goes fine on actual testings - you'll see a fix for this soon on the code side. :)
     
  14. Galaga

    Galaga Banned

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    Server up with Howstons --> ! RevivalRacing
     
  15. GTClub_wajdi

    GTClub_wajdi Registered

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    Great and thanks!:)
     
  16. 88mphTim

    88mphTim racesimcentral.net

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    haha, I found this track to be a bit torturous in the Howstons. ;) Luckily the next track might be a bit longer and faster.
     
  17. kosmo1982

    kosmo1982 Registered

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    Great news:D been waiting for this fix for a long time!
     
  18. privatebrian

    privatebrian Registered

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    Thanks Tim, ISI, Fantastic!
     
  19. Tosch

    Tosch Registered

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    That's good news. :D (50% reduced workload for creating hdr profiles)

    The track is a real beauty. I like the idea of 3d terrain surrounding the track (like Mores) instead of background pics.

    Have problems to run the track in devmode. It loads to garage screen then crashes. Looks like a file is missing but no hint what it is.
    The shadowparams in cam file have some strange values. (tracking cams have only zeros, static cams have quadrillions). Are these parameters not in use atm?
     
  20. Ronnie

    Ronnie Registered

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    Talking about Indy? ;>
     

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