you know what?
There's no good in me not giving away the dev mode version (that I can see, at this time...). At the least you can all
enjoy the bumps

I've not made any efforts on the terrain texture blending, nor adjusted things to suit rF2/HDR, so, basically, this is like version Alpha 0.1, proof of concept or something.
This won't look as good as the rF1 version in some obvious ways, so focus more on the driving and challenge of the track, than the visual quality
rF2 Dev Mode Only:
This 'release' is not supported. Don't complain about things to me

I don't think the AIW works (except the spawn point).
Don't convert it to rF1 or any other games.
This is only an attempt to encourage interest in someone(s) continuing the project.
https://www.dropbox.com/s/75wzqpol93k2i0v/lobethal rF2 mod dev [2013-08-30].zip
https://drive.google.com/file/d/1J9POWm_2KzjY4YDhw0elVL66RV_w9Uy1/view?usp=sharing
If anyone decides that they want to work on the project, don't bother about importing gmt files etc, I'll send a link to the whole project zip.