0.7 version is coming a long nicely. Those flat sections take a little learning otherwise it's off into the forrest or down into a ditch
Sorry I didn't remember this post (thx Woodee) Linas Montlhery now available on Steam WorkShop https://steamcommunity.com/sharedfiles/filedetails/?id=3154646153
Once upon a time, for the Basket there were the famous “Harlem Globe Trotter”…..this could be the same for a rally car
Apologies, I need to rephrase my error report, what you need are some cones across the track where you go left, so an old fart like me doesn't wander off the wrong way, causing said track violations.
Fast work on the OAP assists guy's, I won't take offence with the overly large red arrows. Apreciate all your hard work!
@Corti I mean something like that to which you can apply a collision similar to a regular fence. View attachment upload_2024-2-12_13-45-30.jpeg It prevents you from ending up in the middle of the trees, and therefore from having to rebuild all the trees one by one. And it doesn't in any way detract from the original track, as many racing events use this type of tape (rally, for example).
I know what prevents getting in the middle of the trees. It is called "skill". I am not fencephobe, but I like when tracks aren't tunnel like, just because track is 100% surrounded by all sorts of collision objects. Especially historic tracks.
The sro’s online event ran this night at Linas montlhery full layout with GT Revival cars (Race start at 31’30’’)
The ODS’ online event ran this night at Linas Montlherey circuit 4 with Historic GT cars: (Race start at 28’50’’)