[WIP] Le Mans Bugatti Circuit

Discussion in 'Locations' started by Satangoss, Jul 19, 2015.

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  1. alpha-bravo

    alpha-bravo Registered

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    thanks for the update :)
     
  2. Satangoss

    Satangoss Registered

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    Be welcome, new update, now struggling with french architecture lol... track objects are under way, the last element on the track geometry. Some buildings are really complex to model.

    After that, I'll start to work with textures and materials.

    [​IMG]
     
  3. woochoo

    woochoo Registered

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    nice :) thanks for the update
     
  4. tjc

    tjc Member

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    Good stuff. :)
     
  5. alpha-bravo

    alpha-bravo Registered

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    Thx for the update. Wish you much success for the next steps [emoji4]
     
  6. Satangoss

    Satangoss Registered

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    Now I'm learning how to use the new terrain-shader. It takes time to achieve something good, but the next track I'm sure that will be a less painful process.

    [​IMG]
     
  7. yusupov

    yusupov Registered

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    looks awesome!
     
  8. hexagramme

    hexagramme Member

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    That looks very good indeed!
    Keep it up. :)
     
  9. Satangoss

    Satangoss Registered

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    Thanks, I think the terrain texturing will take more few days, then come the track spline mapping and real-road implementing. I'll have to read the book again to learn it.

    See you.
     
  10. tjc

    tjc Member

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    :cool:
     
  11. hexagramme

    hexagramme Member

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    The best of luck to you and your work. Thanks for keeping us in the loop of your progress. :)
     
  12. Satangoss

    Satangoss Registered

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    Just keeping the thread alive, I'm adjusting textures using gJED, the rF2 shaders are very different than I was used to. Real Road is still untouched, I'm afraid some weeks still to go.

    [​IMG]
     
  13. Pedro Delgado2

    Pedro Delgado2 Registered

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    Keep the good work ;)
     
  14. ethone

    ethone Registered

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    Looking good!
     
  15. Ernie

    Ernie Registered

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    Thanks for the news, Satangoss. It's good to see you're making progress. :cool:
     
  16. Pedro Delgado2

    Pedro Delgado2 Registered

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    Heey Satangoss, any news?
     
  17. Satangoss

    Satangoss Registered

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    Oi Pedro,

    Now I'm mapping walls and fences textures. Uploading something new ASAP.
     
  18. Guimengo

    Guimengo Guest

    Several weeks is nothing. Even if you just release the week before Le Mans 2016 people will still be very happy. Your progress is looking extremely pleasant, congratulations.
     
  19. alpha-bravo

    alpha-bravo Registered

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    +1 :)
     
  20. Satangoss

    Satangoss Registered

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    It will be before 2016 Le Mans I assure you :)

    I'm pretty stupid at Photoshop but I'm learning, when the stuff start to come they'll be much more quick.

    [​IMG]
     
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