Do we know how easy it is to fix problems,do we know how much of a mess rf2 core is,do we know how hard rf2 core is to work with etc. You have to look at this from a business point of view,revenue is key,candy,sparkles and glitter is what draws revenue in,the wants long of standing members usually aren't priority in any game,I.e iracing with its content content content approach,while features and bugs that are years behind being created or fixed are pushed down the ladder. They have released dx11 which is on par with dx9 but with better graphics,they have implemented vr,they have given us several pieces of content,optimisations have been done to both api's,dx11 and vr where massive undertakings,I think s397 have done just fine for the first year of the merger,could things be better organised,of course,could things be a lot worst,definitely. Re the bugs with the new content,I'd personally rather they only release when they know there's no bugs,but then folks would moan how long it's taking,like the Bentley and rain effects lol. We could also have been waiting 2-3 years for a rf3 that would have had to be vastly different with new engines for people not to complain it's just rf2 2.0. If I'm wrong and everything being complained about is an "easy" fix,then Pls prove it to me and I'll admit I'm wrong. But hey,devils advocate gets u put on the ignore list so feel free to ignore me.