Certainly a Roadmap with some good and meh things. Competition system looks good but a more indepth look would have been nice. Would be fantastic if the "upcomming sessions" tab transferes to the normal server browser finaly so that we see wich session is running and how much time is left. No idea why this still hasn't been implemented. The join as a team functions sounds interesting aswell. Would be interesting to know if I can join comp servers easily with friends.
I am also not sure if I would say that all the functionality of the old UI is in the new one. Last time I tried, I still couldn't sort stuff in the content list and in that regard, the good old content manager is still much more functional with the option to select multiple components or even uninstall and delete stuff. This needs to be in the UI once it get's released to the public in December. Also the list with the pros of the new UIs is listing some stuff that has been complained about by multiple people as beeing annoying so I am not sure if I would have added it there -> I am looking at you my favorites
Some stuff is implemented in a very wierd way so that I am asking myself if we are on the same page. A trackmap needs to be part of the HUD wich it isn't currently. So before stating it as being a positive thing it should atleast be fully functional. The car icons have propably been the worst idea for the new UI as they require additional work by external people and diskspace. I mean, now we atleast don't have question marks anymore, but a simple spinner view like in rF1 would have been the way forward. Did you know that ACC uses something similar? It's simple and it works. If you want to use those lists with icons then why not give the user the option to generate thos icons in the new UI in a user friendly and fast way.
The negative feedback about the AI issues and broken rule systems is so overwhelming that I wonder why there still isn't a way to set the SC threshhold, the SC laps or more flag rules in the new UI. You created this wonderfull new tool called UI wich has quite alot of advantages despite it's issues, so why not let us use it. A simple on/off switch for SC and FCY is a must have at this point and would also make sense for historic racing.
Regarding content: it's nice to see that old stuff is getting updated, but this needs to be done much more aggresively and not just in terms of art passes. Again I read comments from people who confuse ISI content with S397 content. For gods sake, if you don't plan to support content then get rid of it and kill it with fire - aka don't install it as base content and label it as legacy content in the UI and in the workshop. Official content supported by S397 should be labaled as such, especialy in the new UI. In terms of car content I am not sure if I am too fuzzed about the not-fantasy car, but I think alot of people would rather race some historic endurance cars than a car that could be from Elite Dangerous

There are tons of options with FIA GT1, 70s IMSA or Group C cars, machinery that has personality and get's our heart racing. But that's just me I guess.
Anyway, that's a bit of a long rant, but I hope that it can help to drive things in the right direction.
