Latest Roadmap Update - March 2019

Drop in and go casual races are starting to sound like a good idea. Just a bit of fun to improve skills and all that.
 
Attention biased towards online is obviously best thing to do. Just judging from reactions here most voices are SP users primarely. This means that there are less members who are all in online racers. This obviously just proves well known thing that people who are all about online are not that much using rF2, and those people who are not here, are these people who are most important, honestly. Because we need them here. SP will not get worse at all.
 
The color in the screens looks different, new improvements in the PBR system?
 
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I think I will be enormously disappointed by the new UI, HUD, and other related features.

I'm going to get the idea, otherwise I'll be disgusted after 2 years of waiting.
Not surprising, you're never happy. ;)


Attention biased towards online is obviously best thing to do. Just judging from reactions here most voices are SP users primarely. This means that there are less members who are all in online racers. This obviously just proves well known thing that people who are all about online are not that much using rF2, and those people who are not here, are these people who are most important, honestly. Because we need them here. SP will not get worse at all.
I'd say it's the vocal minority. :rolleyes:
Plenty of league members who are happy.
 
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And there lies the problem. SP is basically at very low level and even games/sims from 98' offered a way better SP experience. It is not about not getting worse, it is about actually becoming a thing in first place which currently it is not existent.

GAMES from 1998 didn't had online or was almost inexistant and useless... games were made just for single player fun!
 
I think I will be enormously disappointed by the new UI, HUD, and other related features.

I'm going to get the idea, otherwise I'll be disgusted after 2 years of waiting.

Don't take this the wrong way, but it seems like you've always got this idea of what you want in rF2, and when the stuff you want doesn't get mentioned in a road map or get added, you get upset. We get it, you want the most realistic thing possible, we all do as sim racers, but I doubt that everything you want is ever going to make it in.
 
I wish MP gets easier to drop into. With that i will do more MP. And i want to do MP but i had several negative experiences where it downloaded and then it didnt work. Offline will at the least stay the same - for now - since they seem to concentrate on MP - which is good. And HTML like mentioned can be edited by many people who have decent knowledge in it (which is many). Its all good.
 
Attention biased towards online is obviously best thing to do. Just judging from reactions here most voices are SP users primarely. This means that there are less members who are all in online racers. This obviously just proves well known thing that people who are all about online are not that much using rF2, and those people who are not here, are these people who are most important, honestly. Because we need them here. SP will not get worse at all.
Or could mean that online racers agree with the roadmap and don't complain.

Thank you very much for this roadmap S397.
 
Not commenting on the UI until I see the whole thing, looks nice already. I only hope that all options we currently have remain in the new version. The suggestion for an 'advanced' tab that has the options you'd normally need to tinker the files for is a good one.

2019 will be a great year for this game.
 
I hope there will be custom g rid option, so we can pick cars and liveris. I dont understand how is this so dificult. Thank you.
 
It's great that a roadmap is shared on a monthly basis (thank you!), not only to know what to expect in the near future, but also to feel more involved in the development process.

The new UI seems to have a very nice design from the images I've seen. Still, it would be nice to have some car facts when highlighting them in the menu (e.g., engine power, FWD vs RWD vs AWD, weight, car class, etc). When first testing a car that would be very useful to know what we're selecting (e.g., Reiza pack cars).

MP definitely needed some love, so it's exciting that's being worked on. Looking forward to see it in action.
 
I Hope this just doesn't end up being a reskin

Looking at some of the screenshots it appears that they have added some buttons that dont appear in the current UI. However, I am not seeing anything that is a significant departure from the current UI in the form of new information, helpful hints (Setup advice, tool tips, Etc.) or any evidence of how the competition infrastructure will be integrated.

I hope the new UI is a ground up rebuilding of the entire user experience with regard to how the user makes adjustments, as in stay out of the .Json files as much as possible and allow changes from the UI directly instead.

I personally think that the new UI had been started as a reskin and s397 realized that they could not do that alone and please the users of rF2. Hopefully that is the reason this update is taking such an enormous amount of time to get out to the masses. (insert meme here) Over time I have seen a lot of differing desires for what may or may not be included in the new UI. It has almost reached biblical proportions. I have heard and thought everything from re-skin alone to the next coming of iRacing. For the amount of time it is taking it had better be much closer to the later.
 
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