A question you don't have to answer, no pressure though. Hows the performance in VR for rfactor 2 going? If you don't mind giving us small base of VR users taste of what to expect? Would one currently running rfactor 2 with all the graphic settings on high or max still be able to keep those settings with a proper GPU pushing VR? Not out to ridicule you guys, just curious if detail settings will have to be lower and such. Lets be realistic, VR is taxing there's no doubt about it and it shows in just about every decent title to date. DCS world, elite dangerous, iracing, Pcars, even AC all needed to be "massaged" to get working right. I wouldn't expect rfactor 2 to work out of the bag........However if that is the case, you guys are brilliant.