Endurance Issues – Nice bit of reading on learning to code, but doesn't really explain how it relates to our issues. Maybe explain the reproducible scenario. Good find with the driver swap?? Was this shown in the 24LM?
Modding Updates - Great to hear an updated track will make it to ModDev. Maybe a car should be updated at the same time, preferably something that utilises as much of the current graphic and physics updates.(something with a windscreen and windows)
Great to hear documentation and tools are still coming. But you are concentrating on track content first?? I see on the forums and discord more questions regarding car content modding than track, this will probably change as the track guys get a hold of new info, surely the Ferrari has given you a standard to set and gives you the information to share with vehicle modders now?.
I won't hold my breath though waiting for these tools or documentation, we currently have an Edge Baker that seems to not work for most users, and we still are waiting on the tool to make the icon creation easier that wasn't ready for prime time. In regards to Carbody shader, there is more info on 1 thread in the forum between a few guys trying to work things out that is more helpful than any of the current documentation.
All this is all well and good, but still no ModDev access from new UI???
Content – I will get to the consolidation of packs after in more detail, but I have to say announcing the release of 2 new ones(along with the current Ferrari GTE and possibly another Hypercar) has just made that consolidation pretty much useless.
"In closing there is one topic we want to quickly address. In the sale we changed the bundles we have on sale. We thought it was time to do that. In that process we might have taken away the opportunity for some to “complete their collection”. We did listen to your feedback and will come with a one-time solution for that soon. "
The Steam Summer sale thread was locked that dealt with the frustration of this consolidation and a couple of sentences tacked on to the end of the roadmap really doesn't help matters, especially if no thought process or direction is taken with the newly announced or future content. And without that direction, we will be discussing this again in the near future when you have to look at another "one-time solution".
Without dragging too much of what I had said in the other post, I will say this. Without a 1 car/1 circuit server join requirement, it does not matter what the UI looks like, it does not matter if you have a great competition system. You will not grow the player base using the competition system if the main content you are marketing is constantly being fragmented by new content releases.
The more up front and honest you are with your player base, the more trusting and loyal they will be(in any business, really...). The sale really has not helped with holding the trust of the existing playerbase and honestly neither has this roadmap. I honestly would like to see more official interaction here on the forums, come and answer some of the questions that came up in that thread, directly in that thread.