Latest Roadmap Update - July 2017!

Discussion in 'News & Notifications' started by Christopher Elliott, Jul 22, 2017.

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  1. TheMattyOnline

    TheMattyOnline Member

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    The update needs to be read again in context and ALL the words not just some.

    DX11 is very stable now for most people, and DX9 will eventually be dropped.
    S397 clearly state that this build is not finished and more work/optimisations and fixes are on the way.
    DX9 will still be available for some time is my guess.

    Nobody knows how much or if you will even need to buy the McLaren for the competition yet, all speculation until S397 provide details.
    Ditto the price, unknown.

    Because new content and updates are announced, this does not mean old content will be abandoned, and fixes left unfixed.
    We have a bug fixing section of the forum to report problems, and a discord channel where the devs can respond to questions directly.
    How may other titles can you think of where this is the case?

    Very exciting future ahead for rFactor 2, in safe hands with a studio that are also massive sim racers, not corporate suits looking for a quick buck. I cant wait to support them with quality content releases and updates to nearly every aspect of the sim.
     
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  2. Stan

    Stan Registered

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    All of your "bad faith" is in this answer.

    @patchedupdemon Fan boy spoted... just plain stupid, it's not a matter of "me"... but thanks for proving my point too! I tell you "facts", you reply "wishes", I'll don't comment anymore.
    By the way, I am happy for the free rf2 advertising... as rf2 is the best sim out there!
     
    Last edited: Jul 22, 2017
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  3. SPASKIS

    SPASKIS Registered

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    Windows related or not, some material names triggered the issue offline as it was demostrated and coukd be solved by some modders like AM and Enduracers that cared for it. However, playing online the ATI still can be triggered even with ATI free contebt and that is something related to rf2 Online. Things seem to be triggering it. I am not saying that all the fault is rF2. However things can be done to prevent triggering it. Research needs to be done. I did what I could in order to help solving this. Rising up the things that were triggering the issue should make it easier to understand the main problem.. However I cannot play with online mode internals in the same way I can with content. I am an amateur modder that made his way by trial and error and googling. Some developer needs to do this. It certainly takes a lot of time doing trials and tests in order to isolate triggering issues.
     
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  4. hitm4k3r

    hitm4k3r Registered

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    People should stay relaxed. Don't want to buy the car, then don't buy it - nobody is forcing anyone. Or wait until it gets sold in a pack or with discount (something that I might do). Compared with other games like iRacing, PCars or R3E, you still have the option to use mods. If you can't afford five bucks or how much it will costs for a car to take part in a online competition then I don't know what else I should say than "safe a beer". The Roadmap doesn't say that the competition will be free btw, so no idea where people are getting that idea from. At the end of the day you still have to own one of the games. It's also a bit unfair to expect an event of that scale to be completely free. I don't want to know what the organization alone costs.

    Other than that, I hope they invest more time to solve more userspecific bugs with the DX11 beta until they go DX11-only. I guess, I am more or less lucky to have a tad less FPS but overall more smooth gameplay with DX11 and I wish that every user gets into the same comfortable zone. You can't afford a stuttery mess in a competitive environment. Other than that I am looking forward to Zandvoort and to the news regarding those other tracks and content packs, and last but not least long awaited core features that have allready been mentioned as being on the to-do list. :)
     
  5. Will Mazeo

    Will Mazeo Registered

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    Hope there is an option for leagues to choose if they wanna be included or not so we can blacklist users that do this stuff like happened in our league

    The guy said "if I can have fun doing this why not just do it?" after when we asked why he did it. He got bored so he did it after racing with us for near 2 years. But there is no system that allow me to tell other league admins to take care if he joins their league.
    Hopefully this rF2 system will use Steam ID too
     
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  6. Stan

    Stan Registered

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    @hitm4k3r It's not a matter of few € or bucks, but rather than making money before solving problems, which as already been the case with the "dx11_vr oriented beta".
     
  7. Tackset

    Tackset Registered

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    I don't think they are making money now though. They are giving everything away and investing in a platform that will hopefully have a bright future.
     
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  8. Daniel Surace

    Daniel Surace Registered

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    Great roadmap! Looking forward to the release Of The mclaren and the new ui.

    I think RF2 is progressing nicely. Dx11 is alot better then it was at first, I experience bugger all problems. Performance is decent. Not fantastic but decent. New content getting added. Work still to be done but progress is good.

    Im not sure why people complain and feel some kind of entitlement to get things for free? I Am happy to pay for new content as long as game makes good progression as we have seen with rf2. Look at AC they keep throwing DLC in people faces yet not many features are added. Which is meh and static.but some people are happy to pay.

    I even support the idea of MOD groups charging for Their unnoffical content. Gone are the days of CTDP and WCP etc providing quality free content. Devs and group deserve a reward for their hard work. Really $5 I's a cup of coffee, and if you can't afford that then your time shouldnt be spent sim racing. But as stated if you don't want it don't purchase. Plenty free content around of varying degrees of quality.
     
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  9. Stan

    Stan Registered

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    @Tackset rf2 was already a jewel... adding dx11 laggy api, fullscreen problems and paid dlc's isn't exactly the bright future I was after.
    In the rf2 particular case (S397 switch), I would welcome dlc's!
    But this one is not a good idea, the matter is the McLaren stuff, the event, not the car itself!
     
    Last edited: Jul 22, 2017
  10. BluesAdam

    BluesAdam Registered

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    It always baffles me how many people support paid DLC system. If I buy a game, I buy it for good, having to pay for more content later on is a thievery in my opinion. It basically means you people sold me an incomplete game at the beginning and now charging me extra to buy the rest of it.

    Now it is just one car, tomorrow it will be fifty cars and I am not okay with that. Also, your 5€ is 20 TRY for me, it's not the same deal for everyone.

    This is also a very effective way to dilute the playerbase. Some will have this map and some won't be able to afford it. Some leagues will require Nordschleife and because it is 15 USD for each variant (looking at you iRacing) many will not be able to play it.

    Being able to afford 5€ or 10€ or whatever does not make it a good business practice either. So stop telling people to "save a beer". Even if I can afford it, I won't pay for it because it is a low-key scam. I understand they made an investment in this game and need to make money in return but when I bought this game, I bought it for good. No one told me it was an incomplete game and that I would have to pay for more later on. That's why removing the subscription fees was the right step because people only want to spend once so they can know what they are buying into.

    If they indeed go for paid DLC shenanigans, I will indeed ask for a refund. This DLC system has to die to be honest.
     
  11. Jon

    Jon Registered

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    This applies to games of the past, when you would buy a packaged retail game from PC World. It would never be updated, but a new version would later be sold as a separate game (like the old Microprose Grand Prix games). If you want a game to grow, then it has to license new tracks and cars, which costs money, not to mention the time developing the content. The money received from DLC pays for this. I definitely won't be buying the new modern McLaren, but certainly would if they release a historic 1960's version; basically DLC gives us the choice to buy or not, which seems a fair deal to me. If they quickly released fifty cars in a space of a few months then that would be the time to question their motives, since what I presume people who own rFactor want is high-quality, accurate vehicles and tracks, not numerous near-identical vehicles with little attention to physics as is the case with AC.
     
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  12. Adrianstealth

    Adrianstealth Registered

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    Maybe steam can knock off a mod that's not been paid for?

    (Someone trying to use a paid DLC without paying for it )
     
  13. Daniel Surace

    Daniel Surace Registered

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    Rfactor 2 has been out for what 4 years now? 5 if you count beta. I don't think any Dev would support a game for free and get no future return from it for that long on new features added after initial release.

    You didn't buy an incomplete game. You bought a game as advertised. If a developers decides to spend more time on a game after it has been released and offer paid content. It is up to you to either stay with the game you paid for or add to your game at a small fee.

    You haven't Been robbed in anyway. It's smart business practice it ensure developers are Able to keep building on a game instead of abandoning it. It motivate them to support a long term product instead of Re releasing something like FIFA every year $100.

    There is a huge difference in DLC in AAA titles were you have DLC a week after release and so fourth. That is thievery. This is completely not the case
     
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  14. TJones

    TJones Registered

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    Tyre model improvements? Wow, the most challenging part of racing sim developement! Didn't expect this. :D
    Would you share some more details about it?:)

    Was a bit concerned they plan something iRacing like system with monthly/yealy payment, something i wouldn't contribute to BTW. Good to see it's more like they do at AC and Automobilista, with purchasable content or content packs.
     
  15. hihi04

    hihi04 Registered

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    but to enlarge the repertoire they need to buy licenses, I am agree to pay as long as a reasonable price not for one track with diferents variants paid $15 for one, $15 more for other variant, let see what bring the sun.
    DX11 is a "BETA" if dont work in your system you can use dx9 stop complaining and give them more time to fix the problems.
     
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  16. jeffers

    jeffers Registered

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    What you have to remember is the games like rF2, iRacing and R3E are not released annually or bi-anually, instead these are titles that are currently developed/improved over time. I have no problem paying for DLC if it can help contribute towards improving the sim. Every other major sim (iRacing, AMS, AC, R3E) has paid DLC models in place, it was only a matter of time before S397 went down the same route.

    It's important to also remember that it is optional, you don't have to buy it. Everyone's financial circumstances will differ of course, I get that, but at the end of the day as much as I imagine the developers at S397 are racing enthusiasts it is also a business for them, and as a business it does have to make economical sense.
     
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  17. CamiloNino

    CamiloNino Registered

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    How do you define when a game is "complete"? When you initially paid for rF2 what did you paid for? Did you paid for an official McLaren car, or for the game engine and the content available at the time? Did you pay for any additional official content that may be added after your purchase?

    I understand that some studios use DLCs to milk money out of people, but I think there are also cases where it is reasonable. Just because I paid for a game doesn't mean I'm entitled to expansions of it and added content for an eternity. Specially if what I paid for is mainly a game engine that is designed to have content added to it, either by the studio or other people. How can I expect to be entitled to all of that? The game is cheap enough as it is already.

    To me it also depends on the size of the studio and the volume of sales they get. One thing is EA asking me for $50 additional on a game where they sell millions of copies a month, and the DLC is a huge part of the game. And another is a small studio that is working hard to revive a game that barely sells asking me for a few bucks for an extra car, when I already have dozens of free ones to choose.

    Or if it is like iRacing, where I have to spend a lot of money to rise up the ranks and if I don't spend money I only get to enjoy the most basic content, then I wont like that. But if it means that every now and then I only spend a few bucks then I'm fine with that.

    I didn't buy rF2 expecting free additional content, I bought it expecting a great simulation where people can create additional content and sometimes the studio releases new content too, but I don't think I'm entitled to it, if they release it for free great, if they ask for money then I evaluate if I want it or not and if it is worth the cost or not.

    In the case of S397 I think they are doing a great job taking over development, and as long as the paid content is not the norm, and is of high quality I'm happy to support them with my money every now and then.
     
  18. demerzel

    demerzel Registered

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    Two worlds 2 was nuked to the moon for doing the exact same thing what rfactor 2 doing now. ;)
     
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  19. DaVeX

    DaVeX Registered

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    About the McLaren drama...
    S397 will launch the car as paid content...
    If you want it,you buy it...
    If you have it you can be part of McLaren Fastest Driver etc etc
    So...you are not paying no ones except S397 for his work...there is NO DIFFERENCE with other similar events, looks at Raceroom or similar...
     
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  20. T1specialist

    T1specialist Registered

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    Using paid content car for the mclaren contest caught me off guard to be honest. I hope there will be lots of people taking part in the competition but I'd imagine it being paid content will have a negative effect as well. Personally I don't really care about gt cars so I don't really care either way. But historically in sim racing whenever there has been competitions the car in question has not been part of any dlc packages.

    Hopefully 397 introduces some kind of dlc handling system so people don't need to buy the dlc just to race against that car in online races for example. I think reiza has this kind of system already so it would be surprising not to see it here as well.

    Was nice to see some features of the new ui. Hopefully all the values from the text files are finally introduced adjustable from inside the game so the text file editing becomes a thing from the past.
     
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