GTX 1080, single monitor 60 hz, full HD rF2 does not allow to get in all circumstances 60 FPS with a GTX 1080, when the graphics are in FULL ULTRA, with a single screen installation and in Full HD. What I call "in any circumstance" is all the cumulative race conditions: a lot of AI, heavy rain and lots of clouds, day/night transitions especially sunrise/sunset/night/low sun. Given the price needed to buy this hardware, I thank it is abnormal, and I always think it. I said a lot that rF2 was very poorly optimized, that's true and I still think so. *BUT* IT IS TO QUALIFY. Indeed I did not know a game with almost identical graphics quality, and changing weather conditions. I tested Project Cars 2 recently, and I realized that the graphical rendering between rF2 and PC2 was very similar (to my astonishment because I thought PC2 would be very much above), and that Project Cars 2 also did not allow to have 60 FPS stable (in Full HD, single monitor, Full Ultra, unfavorable race conditions [heavy rain, sunset/sunrise ...]). I really thought that a game so "big budget" was better optimized and much more beautiful than rF2. I followed @Marcel Offermans advice concerning the AVERAGE FPS for running my rF2 performance test : I only watched the FPS MINIMUM before, and I think I was wrong, so thank you Marcel. I adapted my graphic settings with the following goals : 1. Really good performance, and at least 60 AVERAGE FPS in the worst game circumstances : rain/sunrise-sunset-night-low sun racing conditions, Sebring 12H, 61 AI [max AI on Sebring]). 2. The most beautiful graphic settings possible when it is not raining and the road is dry: (Graphical ingame and post-process settings + Nvidia inspector graphical settings) 3. Keep a good graphic quality in the rain and on wet roads very good, but make two compromises to keep extremely good settings in all conditions except rain, these settings are also beneficial for the graphics in the rain. 4. To avoid unpleasant surprises when driving, "a lot" of AI visible. TEST (done 3 times to be sure): - Sebring 12H - 61 AI - Grid position: 45 - 8:00 AM ---> ~11: 00, time scale x5 - My car: Mclaren GT3, other cars: S397 GTE and 397 GT3 - Mostly cloudy and 100% rain - Important : during the whole test, I always positioned my car in the middle of a group of cars, therefore in the worst performance conditions. NVIDIA INSPECTOR GRAPHICS SETTINGS: - Maximum pre-rendered frames: 1 (low input lag) - AA: x2 Multisampling associated with the very powerful AA x2 Sparse Grid Supersampling (Enhance the application setting): it is thanks to that that the image is always beautiful = important. - Anisotropic filter optimization: OFF - Trilinear optimization: OFF - Texture filtering: HIGH QUALITY (very important for global visual quality) INGAME GRAPHICS SETTINGS: - Post-Process: ULTRA - Full HD - AA: forced by nvidia inspector - FullScreen mode - visible AI: 12 - AUTO FPS: 60 (really help) - Mirrors: ON + 1 virtual rearview - FOV: 47 https://www.dropbox.com/s/3phb8axhehk35r2/ingame rF2 settings.PNG?dl=0 - ***IMPORTANT, THE GRAPHIC SETTINGS THAT I LOWERED:*** Opponent: medium, Soft Particles: low, rain: medium GTX 1080 OVERCLOCKING Allowing to win about 5.5% of FPS. RESULT OF THE TEST (3 times the same test): 1. A good performance even in difficult race conditions, and perfect in all other race conditions. - AVERAGE FPS after 30 minutes: 64-67 (according to the 3 tests carried out). - MINIMUM FPS: 44-45 - MAX FPS: 94-96. 2. Excellent image quality in all circumstances (AA x2 sparse grid, etc.) 3. Only in the rain rF2 does not have ultra graphics. During wet and rainy conditions, the loss in visual quality is actually acceptable, because the difference is not very visible when driving. I strongly recommend these settings to owners of GTX 1070/1070 ti/1080/1080 ti and people who have a single Full HD screen. Everything in these settings to its importance.