Discussion in 'News & Notifications' started by Christopher Elliott, Dec 21, 2017.
I'm not this good in the dry.! let alone wet
Is the main release DX11 now, or do we still need the Beta?
The main release is DX11, and DX9 is no longer supported.
The AI on my own server (search for team dc5) is at 106%, in rain i am still more than 2sec faster in Silverstone, but in the dry the AI drives with 106% drives nearly the same level like me and my friends, but still we are always in the first rows
I had a look at the rain effects and it looked no different, cleared cbash and the other one, updated NVidia drivers, still same
was testing using spark, Nola/monaco
So, is still need to join to the beta program in the game properties?
Or a new fresh reinstall will install theDX11 build and update automatically?
A fresh install will install dx11
Thank you, doing it now.
- Rain Effects added
Radical GT3 v1.997
- Corrected slick tires referring to wrong compound
- Added labels for Soft/Medium/Hard/Wet.
Formula FISI v1.68
- Rain Effects added
- Slightly more accurate inertia in unsprung components.
- Add onboard engine braking maps.
- Slightly softened chassis flex (in bending and yaw stiffness).
- Stop rotating pushrod joints with camber.
- Improved aero force sub-body distribution.
- Tweaked aerodynamic performance.
- Slight adjustment to driveline efficiency.
Top post udpated
So apparently previous update didn't effectively fix the slick tire problem pointing to a different compound despite the release notes said so. Let's hope this time works.
brilliant chris thanks..
Regarding the new CPM model in the gt cars. Is that not going to be put on all cars, i thought maybe while your updating the FISI seems you've done a lot of physics adjustments?
If I understood it correctly on discord it was fixed previously, however, they accidently didn't package that in the update, so for us it didn't work.
Not only cpm tyres but new physics technologies.
This is highly desirable for the most realistic simulation of the market ... rain effects or visual enhancements have an interest, yes, but just 10 times lower.
Everything should be a question of priority (realism/performance VS graphics/ergonomics).
More than 50 cars and not even 1/3 updated in terms of physics, this is a shame.
The realism have almost not be improve since the arrived from S397 : what a pity !
maybe rf2 reached its limit physics wised.
apologies for my English.
We've said this multiple times, these latest updates were primarily about rain effects, but we did get some minor physics changes in whenever possible.
Why don't you try it then comment
Great work guys, thanks
Not necessary. Nimugp already explained the reason why previous update didn't fix the issue.
People will never be happy, it's life and social forums anyway...
Don't forget guys that Studio397 are HUMAN PEOPLE, that for sure spend a lot of time in work, they've done a great job until now, there are some things to fix but let's jut be patient, rFactor2 is on good hands
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