[REL] Latest GT3 Updates (Includes BOP)

Discussion in 'News & Notifications' started by Christopher Elliott, Sep 23, 2020.

  1. Felix Schendel

    Felix Schendel Registered

    Joined:
    May 31, 2014
    Messages:
    97
    Likes Received:
    42
  2. Havner

    Havner Registered

    Joined:
    Jul 14, 2020
    Messages:
    114
    Likes Received:
    122
    They still constantly spin in races. Even at low speeds.
     
  3. Christopher Elliott

    Christopher Elliott Administrator Staff Member

    Joined:
    Jul 31, 2014
    Messages:
    4,530
    Likes Received:
    7,382
    Do you have any old versions installed?
     
  4. Christopher Elliott

    Christopher Elliott Administrator Staff Member

    Joined:
    Jul 31, 2014
    Messages:
    4,530
    Likes Received:
    7,382
    Will be fixed today.
     
    Emery and buzz hornet like this.
  5. Tomislav Leskovic

    Tomislav Leskovic Registered

    Joined:
    Apr 14, 2019
    Messages:
    99
    Likes Received:
    60
    I've tested it on Nurbugring GP layout and when track is green or low grip...every lap on the same place....spin. On high grip they are fine.

    Also...please fix the car descriptions so that all car liveries can be selected as AI properly. I can provide you with proper description text if this is such a big deal to fix.
     
  6. MarcG

    MarcG Registered

    Joined:
    Oct 4, 2010
    Messages:
    6,733
    Likes Received:
    2,095
    The AI need rubber laid down just as much as us humans, so as above they are susceptible to spins on a Green/low rubbered track surface. :)
     
    pkelly likes this.
  7. Tomislav Leskovic

    Tomislav Leskovic Registered

    Joined:
    Apr 14, 2019
    Messages:
    99
    Likes Received:
    60
    Every lap? Why just mercs? Why every merc?
     
    Havner likes this.
  8. MarcG

    MarcG Registered

    Joined:
    Oct 4, 2010
    Messages:
    6,733
    Likes Received:
    2,095
    Ok some questions if my own;
    What track?
    What layout?
    What specific corner/s on that track?
    What aggression?
    What strength?
    What weather?
    What real road (rubber) state?

    The more information the better please and i can try and reproduce it, thanks :)
     
  9. Tomislav Leskovic

    Tomislav Leskovic Registered

    Joined:
    Apr 14, 2019
    Messages:
    99
    Likes Received:
    60
    I wrote the track and layout, but I'll repeat everything to have in one place

    Track: S397 Nurburgring
    Layout: Grand Prix
    Problematic corner: Turn 10 (specifically, braking before turn 10)
    Rubber: Green/Static
    Weather: Clear 24C
    Strength/Aggression: 100/50

    Let me know if you need more info.
     
  10. Havner

    Havner Registered

    Joined:
    Jul 14, 2020
    Messages:
    114
    Likes Received:
    122
    No. My "Mercedes_AMG_GT3_2017" folder has only two correct subfolders: "2.78" and "2.79". Which from my understanding is normal (part encrypted and part unencrypted).
     
  11. MarcG

    MarcG Registered

    Joined:
    Oct 4, 2010
    Messages:
    6,733
    Likes Received:
    2,095
    Thanks but as above the AI need rubber on the track just like us, so let them do a fair few laps and then see if they still spin at the same spot.

    Not saying they couldn't be better on a Green track of course.
     
  12. Tomislav Leskovic

    Tomislav Leskovic Registered

    Joined:
    Apr 14, 2019
    Messages:
    99
    Likes Received:
    60
    But other AI cars are fine (regardless of how rubbered track is), they can "survive" corner #10, only merc AI can't (every lap, every merc AI car).
     
    Bidle and Havner like this.
  13. Bidle

    Bidle Registered

    Joined:
    Jul 13, 2019
    Messages:
    82
    Likes Received:
    51
    Uuuh,... no.
    Probably only Mercedes drivers. ;)


    @Tomislav Leskovic I’ll try it today, just to see it, basically curious about it, won’t help you fixing it.
     
    Havner likes this.
  14. MarcG

    MarcG Registered

    Joined:
    Oct 4, 2010
    Messages:
    6,733
    Likes Received:
    2,095
     
  15. Will Mazeo

    Will Mazeo Registered

    Joined:
    Sep 12, 2015
    Messages:
    2,227
    Likes Received:
    1,584
    while basically saying it lol
    Dude...
     
  16. MarcG

    MarcG Registered

    Joined:
    Oct 4, 2010
    Messages:
    6,733
    Likes Received:
    2,095
    Just noticed you said "every lap" and above you've stated "Green/Static" so that tells me you're not rubbering in the surface, let Real Road develop then see if they continually spin at the same spot.

    As above they might well need a tweak for low grip levels, or it could be a slight adjustment of the AIW path through that corner or something similar :)
     
  17. Manfredk2

    Manfredk2 Registered

    Joined:
    Dec 27, 2018
    Messages:
    302
    Likes Received:
    325
    A good example is the mod track Trembling Mountain. The Merc is the only AI controlled car that spins out 3-4 times per lap. All other AI controlled GT3s work fine there. Problem of the Merc is that the left wheels go into the dirt (understeering under heavy braking) which let the car spin.
     
  18. Tomislav Leskovic

    Tomislav Leskovic Registered

    Joined:
    Apr 14, 2019
    Messages:
    99
    Likes Received:
    60
    Already mentioned that on high grip it's "surviving"...so no spin after track rubbers to a certain point....but that's not the point. Point is that there is a problem...and we can do
    A) Ignore the problem
    B) Suggest dirty fix for it (like rubber the track and then it's fine)
    C) Actually try to fix the problem, be it a AIW fix, Merc AI fix or something else

    I've just stated that there is a problem and explained how to repro it....

    Edit:
    Also, I've tested it only on Nurburging GP layout, but I'm sure I can find more tracks where merc AI is spinning on unrubbered track on official tracks (not even looking 3PA tracks).
     
    Last edited: Oct 1, 2020
    atomed and MarcG like this.
  19. MarcG

    MarcG Registered

    Joined:
    Oct 4, 2010
    Messages:
    6,733
    Likes Received:
    2,095
    Right then so we're in agreement it perhaps needs a tweak/fix for lower grip track state then :)
     
    atomed likes this.
  20. Bidle

    Bidle Registered

    Joined:
    Jul 13, 2019
    Messages:
    82
    Likes Received:
    51

    Just tested it, indeed on a green track it is the Merc creating some problems. Especially turn 10.
    I did another test with green track and 10x progression and after 10min also the Mercedes was doing fine. You can still see them sliding into turn 10, but don’t spin out. I had 35 Mercs running, so enough opportunity for them to spin.

    Personally I don’t use green tracks at all,... as it is very very rare to encounter this. Still, I would just change the braking bias for the Merc AI drivers. That would probably solve your issue.

    So maybe, after all, my testing did fix it for you. :);)
     
    Manfredk2 likes this.

Share This Page