[REL] Latest Build Update! (v1109 - DX11 & DX9)

Discussion in 'News & Notifications' started by Christopher Elliott, Nov 26, 2017.

  1. SmellySkidmark

    SmellySkidmark Registered

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    Ok latest graffix driver 388.59
    Build 1109-DX11-beta
    PP high
    [​IMG]

    [​IMG]
    Nvidia GTX 980-$680
    50,963 User benchmarks - Average bench 76%
    Gigabyte(1458 3685) ≥ 4GB
    CLim: 1443 MHz, MLim: 1752 MHz, Ram: 4GB, Driver: 388.59

    Performing above expectations (61st percentile)
    76.9% Very good
    Lighting 253
    Reflection 215
    Parallax 235
    76% 234 fps
    MRender 164
    Gravity 216
    Splatting 159
    77% 180 fps

    Thanks to all of your input, it took awhile but it's good now.
     
  2. Daniel Surace

    Daniel Surace Registered

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    Good to see you resolved it but I thought you said you already tried latest???
     
  3. SmellySkidmark

    SmellySkidmark Registered

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    Yeah silly me just used google to search for the drivers. That said the one I had was current for my card.
    So I just used the NVIDIA experience thing to search and there was more than 10 to choose from, so I tried the newest from there.

    SS
     
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  4. Flatspotter

    Flatspotter Registered

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    That fixed my problem too! Thanks everyone! :)
     
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  5. SmellySkidmark

    SmellySkidmark Registered

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    Good to hear Flatspotter.

    SS
     
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  6. derek44

    derek44 Registered

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    hi guys, all good for me...until last update, i missed malaysia and it's not a big problem, bad things are others, yesterday i was trying to do some laps with the power pack bentley and yellow bar loading the track was so slow , at the end of the track loading process rf stops to work for insufficient memory (that's the message), this in misano, nola and nuerburg..

    i have a 3570k processor, graphic card r9 290 tri-x and 12 gb ram, never experienced insufficient memory until now, in dx9 i run with 200 fps and more sometimes, in dx11 120 fps some weeks ago

    i returned to dx9 and situation is better but not as always (loading track and game from launcher is slower than before)

    what have i to do to solve this issue?
     
    Last edited: Dec 29, 2017
  7. Magus

    Magus Registered

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    You have 3 options in this order if each one fails to resolve the issue;

    1. Delete the contents of the CBASH & SHADERS folders found in [drive]:\SteamLibrary\steamapps\common\rFactor 2\UserData\Log
    (next time you load a track, it will be slow as it needs to rebuild these)
    2. Verify Integrity of the game by right clicking on rF2 on your Steam library list and - Properties - Local Files tab - Verify Integrity of Game Files...
    3. Delete rF2 completely & then reinstall
     
  8. nonamenow

    nonamenow Registered

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    and make sure your graphics drivers are up to date.
     
  9. derek44

    derek44 Registered

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    I thought to driver too and i'll do that, i checked the game integrity already and steam redownloaded some files....i still have a lot non existing components from startup log....
    I still can't understand why all this problems only now, i downloaded simhub to run it in dx11 and in the beginning i thought that was the problem, but removing shared memory file and deactivating trackmap dll was (in doubt of a conflict) useless, i tried in video settings panel to switch from auto to r9 200 series and this was useless too
     
  10. stonec

    stonec Member

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    Make sure you are not forcing 32-bit version of the game from launcher, 32-bit can only use around 3 GB of RAM before it crashes and most newer content requires more RAM. Also make sure you have not limited Windows virtual memory, rF2 uses a lot of virtual memory as well.
     
  11. derek44

    derek44 Registered

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    Thanks very much to all of you guys, virtual memory was the problem, i had "no paging file" in control panel, changed it on "handled by system" for c disc and then all works fine, even if not as well as before last update
     
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