Latest Build Update rFactor 2 - 1.1110 Now Available!

guys go low PP....graphics are super cool
and fps are more that super cool
cant believe that i play with Rain at super duper 60 fps easily with S397 GT cars
go low PP and you ll never regret it.
 
Unfortunately for me this update showed a bad result.
I switched from DX9 to this update (I waited for this update because my experiences with DX11 were not good).
The result is not good because I have an excessively variable framerate, it happens that in a few seconds my FPS change from 200> 70> 150> 100> 170> 80 ..... but I have an even bigger problem ..... ...
Driving at night I lose over 50% of the FPS and is unviable.
I have done a lot of tests, the problem seems to pass at night, this halves the FPS and it does not matter if I decrease all the settings to the minimum this will change slightly (maybe 5 FPS recovery).
You can see my hardware from the signature, do not use PostProcessing (it gets even heavier), Shadows, reflections, particles and rain I set everything to low.
I am willing to provide everything that may be useful to you to understand this problem.
For me it is very important to find the solution given that competing at night is present in the championship that I participate.
If i were you i would do full game clean install ofcourse if you have fast connection
i have read your computer specs and normaly you should have best performance with best graphics
 
Are everyone else's shadows being drawn in 50m away, no matter low<->max? It used to be much much further up the road. Have I screwed up a setting somewhere?
Always been about 50 metres away with me.
I did have to have my settings down low to med being on triples but I've been told it is caused by less than ideal track modding methods and not graphics settings.
 
Always been about 50 metres away with me.
I did have to have my settings down low to med being on triples but I've been told it is caused by less than ideal track modding methods and not graphics settings.
If I roll back to build 1109, I can see shadows up to about 3-5x the 1110 distance. No idea what that's about.
 
  • Changed the way opponent volume works. If you set them to 100% in the past, they were way too loud. If you turned them down, they would not be as loud as the player car in external cameras. We introduced a damping factor now for the cockpit that can be configured per car and defaults to 0.3 that solves this issue.
Where we can change that damping factor? Couldn't find it yet.
 
As someone who runs rF2 in 4K with a slightly less-than-4K-system, I'm seeing pretty good FPS improvements. Of course I did a complete fresh install as I do with every update.
 
I cap my frames to sixty any ways, but I'm not getting any stutter and rain performance had improved.

And the HUD looks great too.
 
Wow..the performance on my pc it's very noticeable,, very very good job. It's really nice to focus just on racing without always looking at the fps :D.
Thank you.
 
Great update! Without Rain I can now easily play in Ultra and all settings to full run very well, in the rain it is much better than before but the performance is not good enough to play. I have to test even more with the Settings .... I play by the way in VR (Oculus, Geforce 1080) ... Thank you for the certainly hard work !!
 
I haven't actually driven yet, but loading up a field of 25 AI w/updated ER mod and CPUusage is definitely not any worse when I sit in the car in the garage. We'll how well it holds when I can actually test some dicing around some traffic.

Just on a paltry i5-750 w/GTX560. Graphics aren't pretty due to low settings...but still.
 
As Goanna said, still working.
I don't have that Steam overlay thingy turned on so F12 gives me a "Screen Saved" message in the ingame message box and it is stored in rF2 Screenshot folder.
Ah ok , will see later if it’s that steam thingy and also check if l have correct mapping
 
Hey Bwana, how is it possible that you get such great fps? Have an i7 4770k at 4.2, 16gb ram and a GTX 1080ti and tonight I ran a couple of races with 25 AI and even though I lock my fps at 90 I had lots of times with fps in the 50s and 60s, especially at race start. Admittedly I was using mod cars and mod tracks but I could not imagine they would kill my fps by about half compared to you, I was starting mid grid too.
I’d guess it’s mod choice ? Silverstone and with GT or FISI has always been my bench mark datum
 
My setup is a beefy PC: i7 8700K / 1080 TI. I play at 4K on a G-Sync monitor with framerate capped to 57 with RTSS. Graphic settings are maxed out except post processing on low.

I now spent a few hours with the new version, mostly with the GT3 pack and updated Endurance mod on Silverstone, Malaysia and Lime rock park.

On such setup, no issue having good performance with GPU usage being between 35-85% depending on what's on screen at a given time. That is... until there is rain. Rain kills performance badly, maybe more so at that resolution with GPU usage spiking easily to 100% and framerate going as low as 30-40 fps if there are a lot of cars visible. This performance bottleneck seems to be due in part to drawing the rain itself because as soon as it disappears (but heavy road reflection still visible) GPU usage decreases significantly and go back to normal.
 
Okay I was going to open a support thread but apparently i dont have enough privileges to post there ?
Why is that ?
Thanks to the people who have offered help , i have a few things to try but i dont like my chances of finding the issue
 
Okay I was going to open a support thread but apparently i dont have enough privileges to post there ?
Why is that ?
Thanks to the people who have offered help , i have a few things to try but i dont like my chances of finding the issue
I think you post there by using the button in the launcher, not doing a direct post
 
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