machine
Registered
This is a conversion from the first Stock Car Evolution track I released in 2011.
Road surface is upgraded to Realroad, including heaps more poly's. The apron has been banked as to mirror real track.
This track is primarily aimed at Leagues. The AI are pretty good. As good as I could get them. They still lift rather suddenly entering corners. But their lap times are good, and I have even seen the AI race each other side by side for many laps. A first for a 1.5 mile oval. Even better considering I have not used the 2 lane feature. (causes problems)
For PICTURES, follow the STEAM LINK below.
Steam link: http://steamcommunity.com/sharedfiles/filedetails/?id=828693807
Download links and Setups in Stockcar Tracks List Thread
Road surface is upgraded to Realroad, including heaps more poly's. The apron has been banked as to mirror real track.
This track is primarily aimed at Leagues. The AI are pretty good. As good as I could get them. They still lift rather suddenly entering corners. But their lap times are good, and I have even seen the AI race each other side by side for many laps. A first for a 1.5 mile oval. Even better considering I have not used the 2 lane feature. (causes problems)
For PICTURES, follow the STEAM LINK below.
Steam link: http://steamcommunity.com/sharedfiles/filedetails/?id=828693807
Download links and Setups in Stockcar Tracks List Thread