LAG in Server Replay

Discussion in 'Bug Reports' started by Imre Bende, Jan 17, 2015.

  1. Imre Bende

    Imre Bende Registered

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    Build: 910
    Cars on server: 37

    Too many lags are in server replay. What is the problem?
     
  2. stonec

    stonec Registered

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    Haven't heard of such issue before. What is your server specs (upload/download rate)? Also check upload and download speed setting in rF2 dedi.
     
  3. Imre Bende

    Imre Bende Registered

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    upload and download 5000kbs
     
  4. canastos

    canastos Registered

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    Does it have CPU and RAM enough to manage 37 cars?
    Did racers suffer this lag when they where racing or you mean it only happens in replay?

    byyyyyyyyyye
     
  5. Imre Bende

    Imre Bende Registered

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    When we racing, the game is very good, no lag, no high ping. The lag is in the replay only. In local, and server replay too
     
  6. Gijs van Elderen

    Gijs van Elderen Registered

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    That's not enough for 37 drivers.

    You need to a min of 256 kbs per client!

    256 x 37 = 9472 kbs upload speed.
    And you need more than that if you have enable Vmod download and skin sharing.

    With 5000kbs limit your grids to 20-25 clients. Above that you could encounter lag issues.
     
  7. Imre Bende

    Imre Bende Registered

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    Thanks i will check it
     

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