KODI ZRZ kai(Modify)

Discussion in 'Car Modding' started by yashiman, Feb 22, 2020.

  1. yashiman

    yashiman Registered

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    kodikai.png
    Kodi ZRZ kai(modify) v0.621 (Update Sep. 1 2022)​

    Im modifying KODI ZRZ for use in my league.
    This car is modified by me from ISI's KODI.
    (https://steamcommunity.com/sharedfiles/filedetails/?id=537639949)
    I will continue modify that, but It's a long road ahead.

    Change log ver.0.621
    Changed BLIGHT_GLOW.dds

    Change log ver.0.617
    Fixed Weight balance.
    Changed Rear roll center.
    Returned Rear Spring rate.
    Increased Chassis rigidity.
    Changed Fuel Tank inertia.

    Change log ver.0.600
    Recalculated Chassis file.
    Geometry (anti-lift/dive, caster) readjusted.
    Changed the setup.
    Recalculated CGHeight and fuel tank size.
    Re-created GENs and Upgrade.ini.

    Change log ver.0.521
    changed Headlight
    changed Inertia
    changed aero(undertray)
    changed shaders

    Change log ver.0.507
    new suspension geometries
    new steering
    changed positions (engine, gear & fuel tank)
    changed shaders
    changed settings

    Change log ver.0.490
    change geometry
    change position(engine, gear, diff)
    change textures & shaders (Head&Tail)
    change springs (more strong)
    re-change drive wheels(4WD=>FR)
    change diffs
    change boost(190=>180kPa,340=>320HP、355=>325Nm)
    change EngineInertia
    change settings

    Thanks JPN rF2's community

    Change log ver.0.468
    fix Fuel tank (to more real change size & position, add ridehight effect)

    Change log ver.0.466
    change geometry (reset pushrod)
    Recalculation Spring, Damper, Caster etc.
    change Fuel consumption
    change Boost pressure
    new Brakes (F:6pot R:4pot)
    change settings

    Change log ver.0.453
    CHASSIS,SUSPENSION
    adjust chassis flex
    change ridehight.
    change aeros.
    adjust suspension geometory (only pushrod).
    change springs and dampers.
    add packers.
    add antisway special.
    add camber special.
    stop PM file.
    delete TrackBar.

    DRIVELINE
    change wheeldrive (FR=>FOUR).
    add center diff, and addjust lock, torque split
    change gear ratios.

    CONTROLS
    change brakes and add ABS.
    delete handbrake.

    ENGINE
    change engine (2.0L turbo, 350HP/7000, 335Nm/5500).

    Tires
    change tires (S397's 275/65-18 10.5), applied terrain effects.

    SETTINGS
    change default settings.

    GRAPHICS
    change glowtemps.
    change Texture、Shader(Windows,Head&Tail,Wheels etc.).

    OTHERS
    change fuel tank (90=>100Ltrs)
    change HeadPhysics.
    fixed cockpits windows(Wrong file name).
    change pitmenu.
    delete PS.
    change meters.
    change colors (tires,dashboard etc.)
    change Eye point and TV Cockpit.
    change ZR_upgrades.ini.
    change teams info.

    known issue
    when lowering rideheight, LF tire go into the body (is the model asymmetric?).
    not work raindrops and wipers.
    not work drivers arm (for convert rF1).
    when online, headlights popping out.(LOL)
    the flont lip can get caught in sand traps (or curbs).

    Special Thanks
    I_Bellett
    Luthien.j.Remillia
    Japanese rF2's community
    Studio 397
    ISI

    For S397 and ISI
    If this modifying is NG, I stop and delete that.

    thanks all
     
    Last edited: Sep 1, 2022
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  2. Lazza

    Lazza Registered

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    @yashiman If you aren't already, consider using the S397 physics calculation spreadsheet from here. It takes quite a while to input all the data but much of it you can pull from the existing mod, and it will reduce the chance of errors in future.

    When encountering unusual suspension behaviour, in Devmode press Ctrl-U to show the suspension arms. Also Ctrl-D, twice, then other keys (Ctrl-J, Ctrl-K, there's a note in the lower right of the screen saying which) to help confirm you're getting expected figures (like load, toe, camber, etc).
     
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  3. yashiman

    yashiman Registered

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    I already start to use spredsheet. But its very difficult me so I training now (espescially geometrises).
    I didnt know Devmode's almost short cuts too. Thank you!
     
  4. yashiman

    yashiman Registered

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    First post updated.
     
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  5. yashiman

    yashiman Registered

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    First post updated.

    ver.0.521
    changed Headlight
    changed Inertia
    changed aero(undertray)
    changed shaders
     
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  6. memoNo1

    memoNo1 Registered

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    Thank you very much sir!
    This car is it worth.:)
     
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  7. yashiman

    yashiman Registered

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    Long time.

    First post updated.

    Please enjoy.
     
  8. memoNo1

    memoNo1 Registered

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    Cool mod!
     
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  9. vava74

    vava74 Registered

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    Link is dead?
     
  10. philrob

    philrob Registered

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    Works here, U.K
     
  11. Corti

    Corti Registered

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    here too, Galicia. ;)
     
  12. vava74

    vava74 Registered

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    my bad. mega account locked, and i was logged in... :oops:
     
  13. yashiman

    yashiman Registered

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    First post updated.
    Can you download?

    Have fun!
     
  14. vava74

    vava74 Registered

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    Yes, all good. It was an issue on my side!
     
  15. yashiman

    yashiman Registered

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    First post updated (small).
    Please enjoy.
     
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