davehenrie
Registered
Drive Knockhill, then drive Solitude...it's all about the track surface.
Me? Focu.....look at the pretty balloons!@davehenrie can you just focus on Knockhill?
Mate..Knockhill is a great add to the game, just like Solitude. Luis did a great job already with that track, it's the best looking version ever of Solitude and can only improve.
Did a quick test yesterday with Knockhill and was fine, hotlapping alone. And good looking.
I wonder if some data/objects comes from the pCars version. Some RF2 tracks seem converted straight for that game: I have a Cadwell Park (not from Steam), that seems laser scanned. And if I am correct there are also a Snetterton and Oulton Park with the same quality and look. Not that I'm complaining, of course. Good for us, and conversions need great skills too.
In this case the workshop page contains a simple description of the track. Is it scratch made?
Easy ...Mate..
Cadwell LS?!?
My favourite UK track?!?
Pls..![]()
Where? Seems pretty close to me, even if the camera is slightly different and the driver use a different driving line at times.pcars cadwell is hugely inaccurate, it literally goes up hill when it should go downhill FYI
Where? Seems pretty close to me, even if the camera is slightly different and the driver use a different driving line at times.
Where? Seems pretty close to me, even if the camera is slightly different and the driver use a different driving line at times.
I am talking about the elevations. Probably this is what Alex was referring to as, in the mod, T1 goes up immediately from the end of the straight and the video of the actual track seems to show a significant dip, before it climbs (less).The hill on the right side for sure.
Cadwell was laser scanned, just like Snetterton and Oulton. I followed the development inside the WMD and gathered lot of reference for the tracks. Also, when a company claims to have made a track from lidar data and this isn't true, can be sued for that and kiss goodbye the license.The first turn and the differences are already obvious. You're probably mistakenly thinking some tracks are laser scanned only because they have elevations resembling the real track. That isn't enough proof for a laser scanned track.
And having the elevations wrong doesn't always mean isn't laser scanned. All laser scans aren't equally good, a good data source is needed and then they have to correctly transfer it to the emulation.
Cadwell was laser scanned, just like Snetterton and Oulton. I followed the development inside the WMD and gathered lot of reference for the tracks. Also, when a company claims to have made a track from lidar data and this isn't true, can be sued for that and kiss goodbye the license.
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I admit that I haven't noticed this watching the movie the first time.
When Microsoft Precision Racing (CART, Champcar, Indycar) debut'd, they released a demo for Laguna Seca. Aside from being insanely difficult to keep the car from boating side to side, the perceptions were wrong. It felt like you were descending the uphill run to the corkscrew, even though later conversions would prove that perception incorrect. The biggest benefit of MPR was the tracks were built in a format that was convertable, something the Papyrus Indycar & Nascar tracks were not. So we got Road America, Mid Ohio long before the ICR2 track pack appeared.(if memory serves) So does converting the P2 tracks present a better perception or are they just that wrong?pcars cadwell is hugely inaccurate, it literally goes up hill when it should go downhill FYI
Yes, amazing job by Lasercutter and, personally, I believe it is high quality enough for it to be adopted as "official base content" with just a few visual improvements here and there (as was the case of Portland?).One things for sure, this is not talk about Knockhill. Which does go up and down at the right places![]()