Discussion in 'Locations' started by Hompe, Oct 14, 2012.
Looking good Hompe.
Mario, don't be afraid to use much brighter specular map, artists very often have tendency to decrease specular brightness, it cause that objects look flat and with no life.
You don't have brighten whole texture, but details like edges ect. should be much brighter.
Yes indeed, the picture has bump and spec maps, but i didnt share them since they were not done, and didnt look very good in dark light
Where is the toilet?
Hahah, its done
Just need to get a bit shorter on the shortside, and some more texture work, then ill put it in rf2
looks great !
should be the fear of HDR.!
You work in grass? is very flat.
Grass is blended with satellite photo to make object placing more easy
But can use a better shader or textures. you use T1 mult t2 ? lerp?
Yep! its all temporary, and screenshot is taken inside BTB, i plan on having more detailed grass everywhere with true colors
Hompe are you still working on this project?
I would very much love to try it in rF2 someday.
Well, more than 2 years without any update so ....
Yeah I know man.
But you never know. Maybe the project's just lying in a drawer, gathering dust.
...how the time flies! Tell me my mirror image.
All good things are three... so how does it look?
At SRT: http://simracingteam.de/ runs a "Sweden server".
We love Swedish countryside, but we want more variety... please bring the racetrack to run.
http://www.rsrf.de/rf2_tracks/Mantorp 1.01 for rF2 by SJ.rfcmp
Separate names with a comma.