been thinking about ffb with karts, anyone noticed stiff fingers & hand ache after a good (real world) kart session? I grab onto the small steering wheel overly tight & the forces are quite powerful -wonder why they don't make the steering wheel a tad larger ( not much space I know ) if the sim karting really starts to take off ( using rf2 ) I'll maybe buy a kart wheel & pop a quick release on the back so I can use on the rig p.s plenty of kart wheels around on ebay/net & fairly inexpensive too
We do have that layout, and as Luc says, you need to brake. You CAN take it flat in the sim and possibly keep control for the turn after it, but best not, a lot of the time you will lose it on landing. If you did it in real life I suspect you'd need a new spine.