Released July 2022 Release Candidate Now Available

Discussion in 'News & Notifications' started by Paul Jeffrey, Jul 13, 2022.

  1. memoNo1

    memoNo1 Registered

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    I've been here for 4 years now. And every day I learn more.
    Now I understand what the professionals mean by tire management.
    Plus the great Realroad 2.0 update.
    Insanity!
    Here's another insider tip:
    "Michael Krumm - Driving on the edge".
    But hard to get...
    Here a professional tells all his secrets to perform.
    And it works in rF2!
    I'm close to 1:21 with the GTE..
     
    Last edited: Jul 16, 2022
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  2. Luprosx

    Luprosx Registered

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    I'm totally with you!
    Racing simulation, ok. For those who want it very difficult and real, fine!
    Only for the occasional driver, you shouldn't block the F9 key on cars that really don't have ABS.
    Leave it as before, ABS, off, low or high and it's good.
    Everyone can then decide how they want it!
    I've been there since rF1 (2005 I think) was always a great solution for everyone.
     
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  3. Paul McC

    Paul McC Registered

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    Just had a small update of about 83mb, dunno if it was RF2 patching or workshop content update, anyone know?
     
  4. coasting&cruising

    coasting&cruising Registered

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    On a general note, the gap/learning curve between occasional drivers and sim racing could be an opportunity for a single player mode that guides/teaches the player through how to progressively acquire sim racing skills.

    With features like helping the driver check that he has the proper controls and FFB configuration, and that he's actually getting/understanding the proper feedback info from it. Or introductions to basic setup tweaking and understanding car behavior.

    These are entry barriers to sim racing, and could benefit from a "gamification" of a step by step training process to learn them.

    Main stream games (not just racing games) are full of pointless challenges/achievement ladders where you actually don't learn anything, they are just about getting the fake gratification of the game telling you reached some kind of achievement. Gran Turismo 7 license center has some hints of a driving school format, but it's very superficial, and it's nowhere near a proper sim racing training/introduction.

    Motorsport Games could include some form of this in one of its mainstream titles, like a proper sim racing skills "license center", but based on rF2 physics.
     
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  5. regged

    regged Registered

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    In Steam, select Rfactor2, then in the main Rfactor 2 pane select Workshop. In the Workshop page Look for "My Files", in the drop down selection select "Subscribed Items", that will take you to a list of your subscribed items, on this pane there is another drop down list next to "Subscribed Items" with "Date subscribed" selected, click on this drop down list and select "Date Updated", this will then list subscribed items with the latest updates at the top of the list.
     
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  6. Bill Worrel

    Bill Worrel Registered

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    The only problem with this is that everyone would run with the ABS driving aid on high as it would be quicker.

    If you added 50 - 100 kg penalty for using the ABS driving aid, that might work.
     
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  7. davehenrie

    davehenrie Registered

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    I wonder if you are playing the wrong title. Need for Speed Grid might be a better match for you.
     
  8. shiet

    shiet Registered

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    It seems tire pressures don't react to the temperature changes.
    So the pressures are the same if you run a stint in 10C or in 40C. This is not realistic for sure.
     
    Last edited: Jul 16, 2022
  9. Paul McC

    Paul McC Registered

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    Thanks very much indeed, I never knew about this.Cheers!
     
  10. memoNo1

    memoNo1 Registered

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    Me too! :D
     
  11. sg333

    sg333 Registered

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    This gatekeeping really needs to stop

    If offline players want to run cars with ABS or TC without sitting for hours to set and test braking, pressures etc the option should be there for them as it has been for every single rF2 build for the last 10+ years
     
  12. davehenrie

    davehenrie Registered

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    For me, it was Paul Ricard, yesterday.
     
  13. davehenrie

    davehenrie Registered

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    Not gate keeping, it sounds like he wants a more relaxed racing experience, I suggested one. It would be no different if I said I have an Xbox controller and I want to fly the most complex 747 Cargo jet on my 5 year old system. The flight sim forum folks would respond that I was heading up the wrong road.
    Advancing concepts in the sim can always have the possibility of breaking things that worked in the past. Remember the hullabaloo when flat spotting suddenly showed up? How many times did painters have to alter and re-upload skins during the two+ years of graphic improvements? It's been posted that the sound engine took twice as long to release as expected due to trying to accommodate old or 3rd party content. Yet most of the complaints have been from users that prefer old or 3rd party content.
     
  14. Luprosx

    Luprosx Registered

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    sg333, that's exactly what I mean!
    nothing else.
     
  15. GTClub_wajdi

    GTClub_wajdi Registered

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    What is the brake pressure that GTE cars use usually? Under 90%?
     
  16. shiet

    shiet Registered

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    I use the max I can until I lock up the brakes.
     
  17. ebeninca

    ebeninca Registered

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    Tires management, smooth inputs, crucial for high level competition.
     
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  18. AlexHeuskat

    AlexHeuskat Registered

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    any hint about the Q3 content, I'm really hyped about the tracks, as I only hotlap cause the AI is lacking of so much features.
    No more BTCC content ?
     
  19. davehenrie

    davehenrie Registered

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    I expect a combination of BTCC & possibly another Indycar track. They are missing two WEC tracks but we know Bahrain is coming in the Q4 release, so Fuji is always a possibility.
     
  20. memoNo1

    memoNo1 Registered

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    Hopefully Barber Motorsport Park LS
     

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