UnitedRacingDesign
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Finally. Its not fully finished yet but its better than before allready(i hope).
Well you gonna have to wait a while then.too lazy to download and install, waiting when mod will be in workshop)
Superb work. Visually, FFB, dynamics. All good, thanks so much! Surprised by the lack of grip compared to the T5. More challenging and fun as a result.
I don't understand why people are moaning about it....
I guess, most people, who are complaining, are waiting since years for an promised update, wich never had happend. But lets us discuss about that in the T5 thread...Nor I.
The mod was released in 2013 I believe. What else can you buy that is updated to the next model or replaced for nothing after 3 - 4 years? I can't think of a single thing.
They want to complain about updates! Then why not all the unfinished and non-updated ISI content? Don't see all this update crap over that. It sure as hell isn't that great it doesn't need it.
Differente year based on completly new rules. In real life this cars share only the name and the road car basic look but are completly different ones.Is it the same as recently released by ISI Nissan GT500 2013 but just a different year?
Left on the first car.In those cars, is driver seat on the left or right? I'll support URD no matter what, just curious while I am very far away from my gaming steering wheel![]()
I am having trouble trying to load this car in the tuning menu. It says "Error creating vertex shader" and then a few more errors. These errors seem to be linked with "Mirror" and then it does not load. is this a problem with my game or is anyone else experiencing this?
Well! That's a new one. Never seen a "vertex shader" error before!
I'm going to suggest it's on your end samcar. No one else has said anything about a load error.
Use Steam and verify your rF2 install. It'll fix any errors in the main rF2 install files would be a good first step.
@UnitedRacingDesign
I took 50 minutes race in the community and found that the time of the pit work was different from the reality.
If you are not thinking of racing with T5 Mod together, I think that it is better to make it the same as the pit work time of ISI's GT 500.
please take it into consideration.
Pit stop are funny in rF2.
If you "Request" a stop, it's faster.
If you land the car correctly in the box, it's faster.
If you don't damage the car, it's faster.
Different fuel load makes a time difference.
So, What was the difference between the S397 2013 GT500 and this 2016 GT500?
Apart from the obvious that their two different cars from different years made by two different modders and in reality have very little in common considering the changes to the real series and the cars appearance and clearly the aerodynamics, engine configuration and might I suggest very different suspension, components. All things that are in constant change, tested and changed again.
This is the first car out off a three car series. As long as the next two cars are the same in this aspect and are competitive to, but are slightly different to drive then this one, One would think that this would be good enough. Wouldn't you agree?