Jeremy Miller tweets (Senior Programmer at ISI)

I'd be happy with shadow and mirror resolution improvements and all the stuff we already have to be working properly (all at the same time).
Mirror resolution is literally something that takes 5 minutes. This should simply be an option from day 1. I downloaded a tiny GSC and rF1 file with like 5 different mirror resolution files. Extremely basic stuff to change this.
 
What i think is, they try to release a new build with updated contact patch, a new user-interface and (time-close) Stock-car-mod all together until x-mas. A very ambitious task, in this short timeframe if you ask me.
Last time stock car was mentioned, it was rather early in development. Releasing stock cars without tire updates would make no sense. I would definitely be one of the first in line to criticize ISI for such move. I'm occasionally bringing up the issue of insufficient tire simulation for ovals, ever since first oval content was released.

If more oval content starts to be released without tire pressure issue solved, I aim to misbehave ;)

The new user-interface might be necessary, because they wan't to implement a more flexible model of racing/series regulations, especially for the Stock-cars.
Adding even entire screen with options doesn't create necessity of creating new user interface.
Not to mention that race rules are more likely to be based on plugins. So it's more about making plugins able to expose their settings in the UI.

My bet is on Cobra and/or DW12 update. It could be that there will also be a track release, but if they're working on oval content, they may not have any road course currently in the works that could be released.
 
Nope. It's a quote:



I was really let down when ISI released DW12 and IMS. I don't think rF2 is ready for ovals and that release led me to believe ISI has a tire update coming. Unfortunately it turned out nothing more than releasing popular content in time of high demand rather than giving use new simulation experience.

Generally I don't mind some "popular" features missing from simulation. Lack of DRS or KERS systems does not affect handling of F1 cars. It affects racing experience, but it's acceptable as missing feature. Going for oval content without giving us the ability to setup our cars properly for such track is worrying, though.

I support rF2, but that doesn't mean I support every decision made. If ISI continues to release oval content before dealing with this issue, I will keep bringing it up until either it's dealt with or I end up on Tim's ignore list ;)
 
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Going for oval content without giving us the ability to setup our cars properly for such track is worrying,
I agree and not only for The oval track. Better is " going for new contents like cars and tracks without giving us the ability to setup our cars is worrying.
 
Nope. It's a quote:



I was really let down when ISI released DW12 and IMS. I don't think rF2 is ready for ovals and that release led me to believe ISI has a tire update coming. Unfortunately it turned out nothing more than releasing popular content in time of high demand rather than giving use new simulation experience.

Generally I don't mind some "popular" features missing from simulation. Lack of DRS or KERS systems does not affect handling of F1 cars. It affects racing experience, but it's acceptable as missing feature. Going for oval content without giving us the ability to setup our cars properly for such track is worrying, though.

I support rF2, but that doesn't mean I support every decision made. If ISI continues to release oval content before dealing with this issue, I will keep bringing it up until either it's dealt with or I end up on Tim's ignore list ;)

Lack of DRS on F1 cars?
 
"Another build built. Maybe before end of year. Depending on testing."

I wonder if it's only "a fix" build or some new stuff too. Auto-updating is easy so I wouldn't mind having a new build before the year's end.

ps. no major flaws with build 906 here.
 
Maybe contact patch for the tyres and the plugin for implementation of the rules? So, I hope, can be released the Stock Cars.

None of us really knows, but... I really wouldn't be expecting either of those. Especially the plugin part... that's a pretty complex thing to implement.
 
That I know, for release the Stock Cars missing only two things, the patch is a bit that we are working while the plugin is already past one month. However as they say from my part: "Hope, is the last to die."
 
I am very suprised to see so many people expecting the Nascar stuff, including the complex rules stuff, so early. I'm expecting March to May.
 
I am very suprised to see so many people expecting the Nascar stuff, including the complex rules stuff, so early. I'm expecting March to May.

I havent seen any servers testing stock car stuff, where you usually see ISI servers up before releases (several Lime Rock servers were up this week).
 
Having possibly a build released few times after the previous one let me think it's more a kind of "hotfix" build for some problems we have with B906 like the wide UI stuff, the ModManager which have some instability. I'm not hoping really new things for now (and that's fine, not a complains). "Expect nothing, be Surprised", that's my ISI philosophy ;)
 
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