Jeremy Miller tweets (Senior Programmer at ISI)

Nvidia will support DX12 on Fermi, Kepler, and Maxwell-class GPUs (GTX 400+). Not sure about AMD and Mantle.

Yeah ... Microsoft is being kind of dodgy in regards to Win7 and DX12.
 
...and then...



Wait....what?!! You don't get to say that it would be a good thing, and then make a completely ridiculously all-encompassing definitive statement that DX9 is everything we could ever need in a sim...that's just ridiculous. :)

It's kind of amazing how people will defend ISI's decisions tooth and nail...even if it means contradicting themselves.

I respect ISI's decision, and it is what it is, just have to get on with the program; but I'm pretty sure there's some things in DX10+ that would help me write some shaders I'm working on. However, I'm not an engineer, so I'm not 100% certain about that. Also, from what I understand, it is quite a sizeable undertaking to make the switch.

There is difference between admiting that some stuff could be usefull, and some stuff neccessary. You do not realize what a massive change it is for a graphic engine to swap between APIs, it is most likely to make all its content totally useless, looking horrible, stuff like reflections stopping to work completelly and so on. You are only exaggerating my comment. If it wasnt obvious for you in my comment, what i said is that the benefits do not overweight the efford. If you have the right content, rf2 looks better than AC or iRacing, atleast in my eyes.
 
You do not realize what a massive change it is for a graphic engine to swap between APIs, it is most likely to make all its content totally useless, looking horrible, stuff like reflections stopping to work completelly and so on.

Yes, I think it's mainly some daydreaming from graphics-obsessed racers. I don't see it happening either, simply because rF2 has now reached quite a mature phase as software (2.5+ years), and it's finally getting stable. Rewriting such a complex software while keeping compatibility with existing mods, old tracks, etc, is almost an impossible task, especially considering ISI has exactly one dev working on graphics engine.
 
I saw a running server in MP lobby with build 8XX yesterday, there were 5 people on it, so they were testing it yesterday
 
DX12+ APIs, when available, will likely not be back-ported to Win7. Skipping DX11 would exclude large numbers in the sim community.

my card only does dx 9 now - its outdated but i can run the sim fine - i will have to upgrade? or end up frozen in an old build? if things change to a later dx version - ?
 
Jeremy Miller
Release candidate built (844), on to final testing. Hope for this week.

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What about OpenGL? (Linux, OSX)
Hmm sorry: and Windows, no ?
The rF2 client will always be Windows only. Although I have heard discussions of others. I'm 90% sure... Enough to say no.

Hosting might be a different matter, we'll see.
 
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