Woodee
Registered
A few things I have pondered for a while and I am looking for technical explanations of what I am about to say.
It seems in most cases gmotor based sims have suffered from that bland midday look when the track is sunny. Overcast or early morning/late evening has always been a strength. What is it about the lighting method/differences to other sims like Assetto Corsa/Automobilista 2 that they don't seem to suffer the same problem?
I can look at a screenshot and see something is "off" but I don't have the technical knowledge to explain why. I don't think it's the resolution of textures, there is something with lighting.
Can anyone help? Technically speaking, what does gmotor do (or doesn't in this case) that makes this effect?
It seems in most cases gmotor based sims have suffered from that bland midday look when the track is sunny. Overcast or early morning/late evening has always been a strength. What is it about the lighting method/differences to other sims like Assetto Corsa/Automobilista 2 that they don't seem to suffer the same problem?
I can look at a screenshot and see something is "off" but I don't have the technical knowledge to explain why. I don't think it's the resolution of textures, there is something with lighting.
Can anyone help? Technically speaking, what does gmotor do (or doesn't in this case) that makes this effect?