ISI Track Team Tweets

Because a number of fantasy tracks, Toban being a notable one, are as good or better than any real track in existence. The "magic" that makes certain tracks flow nicely or be challenging or just have a cool atmosphere can be recreated in the imagination and digital world. Thank goodness, since there are so few real-world tracks that rank as awesome and a good number of them that have ranked that highly are already abandoned or gone. They live-on in the digital world.

And we don't need to discuss the number of real-world tracks that are incredibly dull, repetitive and uninteresting.

Yes. You're right

Zandvoort boring

Brands Hatch super monotonous and boring

Nordschleife absolutely to sleep

Rouen did not work

ect, ect, ect

There are hundreds of tracks, are very interesting.

in a simulation I need neither fantasy tracks, yet fantasy cars.
 
Yes. You're right

Zandvoort boring

Brands Hatch super monotonous and boring

Nordschleife absolutely to sleep

Rouen did not work

ect, ect, ect

There are hundreds of tracks, are very interesting.

in a simulation I need neither fantasy tracks, yet fantasy cars.

That is what you want, not what I want or other users do. I love real tracks, but I also love to race "real" cars in fantasy tracks, because the important thing is to drive the car, if a fantasy track fits better, why not to build It?

Autumn Ring, Mountain Forest... from GT series are awesome as Toban is.
 
Might it be fair to say that some of these older fantasy tracks like Mills, Sardian, and Toban, and from other games like the GT series have been around long enough to have some legitimate charm of their own? Besides the question of whether or not they're fun to drive, they do now have their own history within sim racing.
Sort of similar to the way Monaco isn't really suitable for modern GP cars, but it's full of history and tradition.
 
That is what you want, not what I want or other users do. I love real tracks, but I also love to race "real" cars in fantasy tracks, because the important thing is to drive the car, if a fantasy track fits better, why not to build It?

Autumn Ring, Mountain Forest... from GT series are awesome as Toban is.

then this would probably be right for you

View attachment 18922


is what you want added value, and can not say what I do not like I?
 
Andreas: How long are you doing simracing?
You didn´t understood anything!

If you want all fancy RL-stuff in a short time, with what you call top-visuals, you are propably wrong here!?
All I read of you is complaining and doing silly comments. You have to take rF2 as it is! If you can´t do that, do something else. Plain and simpel.
 
ISI Track Team
Weekend = FUN!

CXt-K4hWkAAtEm5.jpg

Got thirsty all of the sudden.
 
then this would probably be right for you

View attachment 18922


is what you want added value, and can not say what I do not like I?

You did a question... why so much effort by ISI on such track? and some users said that a lot of people like fantasy tracks.

As said, I like real tracks, of course, but fantasy tracks are also awesome. Mills still being a nice track to compete, Toban will be a great addition, why not? Loch Drummond is the last one and I also raced in a league in that track with BTCC cars, with a better experience than hundreds of real tracks (I really like Loch Drummond).

I want those tracks as much as real tracks becuase of the good racing you can have at them:

Toban:


Mills:


Loch Drummond:


No loop tracks, but race tracks. Remember this, every real track was always a fantasy track before It was built.
 
You did a question... why so much effort by ISI on such track? and some users said that a lot of people like fantasy tracks.

As said, I like real tracks, of course, but fantasy tracks are also awesome. Mills still being a nice track to compete, Toban will be a great addition, why not? Loch Drummond is the last one and I also raced in a league in that track with BTCC cars, with a better experience than hundreds of real tracks (I really like Loch Drummond).

I want those tracks as much as real tracks becuase of the good racing you can have at them:

Toban:


Mills:


Loch Drummond:


No loop tracks, but race tracks. Remember this, every real track was always a fantasy track before It was built.

nicely done, they are in any case!
 
Yes, looks great, but why you put so much energy in fantasy tracks? :(

Fantasy tracks are free to make for anyone. Making a real track requires paying a high price for license, travel to location and do survey, get the scanned mesh ported into game, etc. Probably you save months of development time by doing a fantasy track instead.
 
Fantasy tracks are free to make for anyone. Making a real track requires paying a high price for license, travel to location and do survey, get the scanned mesh ported into game, etc. Probably you save months of development time by doing a fantasy track instead.


Yes that's true, and I do not want another discussion - pay content yes / no. Personally, I would like to pay extra for good content. So I give peace.
 
Certain fantasy tracks are worth of a proper treatment. Essington and Lienz (such a good playground showcase for different forms of racing) from rF1, and certain tracks from older Gran Turismo titles also fall into the category.

Fantasy tracks are free to make for anyone. Making a real track requires paying a high price for license, travel to location and do survey, get the scanned mesh ported into game, etc. Probably you save months of development time by doing a fantasy track instead.

These days you can obtain laser-accurate survey data from the track themselves, from other sources, or even a good reference map. As seen with with Northamptonshire, Malaysia, São Paulo, Belgium or Monte Carlo, you don't need to license the tracks for a good result.
 
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Here is a somewhat older post from Michael about the progress on Toban (oh boy, time is running :D). I don't know if it's still relevant but I'm very interested to see the results.

http://isiforums.net/f/showthread.php/1382-It-s-been-a-while?p=19964&viewfull=1#post19964

WARNING! This quote is 4 years old.

We had started an update for Toban, and it was progressing nicely, BUT, we had to set that aside for a bit to work on another track to go along with a new car license we have. This will be an addition to the beta build of the historic open-wheel mod, and we wanted a track to go along with this new car.

After that we should be able to complete the Toban update. The "new" Toban will be different to the new Mills. Where the owners of Mills had money to upgrade the track, garage and grandstands, Toban has only gotten 6 years older with very little upkeep. So, visually it will have a much different look.
 
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