ISI Track Team Tweets

Discussion in 'General Discussion' started by Miro, Nov 13, 2013.

  1. buddhatree

    buddhatree Registered

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  2. 88mphTim

    88mphTim racesimcentral.net

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    Looks pretty grey to me... :)
    GRAHAM-HILL-MONACO-GRAND-PRIX-26TH-MAY-1963-1-C31346.jpg
     
  3. MarcG

    MarcG Registered

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    Thanks Track Team! Screw the NASCARs I'm taking the BTCC cars round this and having my very own UK Spedeworth style National Hot Rod Race :D
     
  4. Minibull

    Minibull Member

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    Wa-hey! This guy...hope he's here all week

    XD
     
  5. Woodee

    Woodee Registered

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    Please no rain drop on the eyeballs! Somem games forget this... I'm looking at you Drizzlepath! :p

    Very rare cameras get rain on them to... I hope to feel like I have a visor with rain streaming across it.

    Anyway... back to normal programming :)
     
  6. Adrianstealth

    Adrianstealth Registered

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    I really don't like fantasy tracks & never used them

    but I guess in the case of ovals, there will always be something very similar in the rel world to a standard fantasy oval digital creation
    unlike road courses
     
  7. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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    And you came to that conclusion ... after you had to ask if it's a real place? How can you be 100% sure you've never used a fantasy track?

    I'm sure you can find it somewhere inside the nostalgic heart of every true simracer ... that's real enough for the simracer in me :) .
     
  8. Tony

    Tony Registered

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  9. MarcG

    MarcG Registered

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    ...but you don't play RF2 anyway so Real Tracks mean nothing to you here either :p
     
  10. stonec

    stonec Registered

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    Real life trees don't have this desaturated look if they are exposed to direct sunlight. Actually desaturation itself is not natural, it's something a lot of movies and games add as effect (try some of the Assetto Corsa post-process filters, they make things look extremely desaturated). If you walk outside on a sunny day you'll notice grass and trees especially look often more colorful than what computer screens are capable of showing, that's one reason HDR was invented. These Monaco screens look otherwise good, but the trees look like they are not exposed to direct sunlight, or if they are, they don't look natural to me.
     
  11. Spinelli

    Spinelli Banned

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  12. Spinelli

    Spinelli Banned

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    -1

    Do you do research on a track you've never heard of to see if it just so happens to exist (or had existed) on our planet before telling yourself if you're "allowed" to race on it? Lol :)


    "Oops, I've been racing on this absolutely amazing xxx track for the past few months, I really love the corner-combos in sector 2, but I just found out the track doesn't happen to really exist so, screw it, I'm never racing here again".

    "Oops, I just found out xxx track is in-fact a real-life track; I don't have to stop myself from racing on it any longer"

    "Damnnn, this track looks so awesome and perfectly suits low-powered open-wheel cars, but wait, I can't allow myself to drive on it yet because I have to first research if it also happens to exist on Earth before I can decide wether I allow myself to race on it"


    LOL!
     
    Last edited by a moderator: Oct 13, 2015
  13. dylbie

    dylbie Registered

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    I know this is slightly off topic, but that statement made me think: has anyone ever made a track for rF1 or rF2 with a loop-the-loop? With enough speed or downforce, would it work? I think Stunt Racer and Carmageddon had them! :)
     
  14. Spinelli

    Spinelli Banned

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    Loop-d-loop! That's it! I had to say "360 degree flip" because I couldn't remember the "proper" term, lol. Thanks!
     
  15. hexagramme

    hexagramme Registered

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    +1 ;)
     
  16. 88mphTim

    88mphTim racesimcentral.net

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    Not actually sure with rf1, but they did in prep for the Speed Racer movie. rF1 was the engine used for the motion platforms the drivers were filmed in. They did want to use it for other things, but they were not good enough drivers to stay on the track. So AFAIK unless Speed Racer needed special code, they did work at one point in isiMotor2.
     
  17. RNelson

    RNelson Registered

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    Those who can (drive fast) do, and those that can't focus on graphics.....
     
  18. Minibull

    Minibull Member

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    [​IMG]
     
  19. Eddy

    Eddy Registered

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    ah yes i remember, didn't you post it on facebook some time ago in a tbt thread? sorry for the ot :eek:
     
  20. 88mphTim

    88mphTim racesimcentral.net

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    Yup
     

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